DOOM Free Update 5 With New Game Mode

As announced by id-Software and Bethesda Softworks, DOOM is getting Free Update 5.

The update will be available today at 12PM ET. During the maintenance, window servers will be ofline. But nothing to worry about at 4PM ET everything is going to be back to normal.

DOOM’s Free Update 5 will concern multiplayer and SnapMap. In addition new game mode Infernal Run is added. What I find very interesting is the AI’s are added for multiplayer. Now they are available in Team Deathmatch and Deathmatch game modes. Below you can find the full list of DOOM’s Free Update 5.

DOOM Free Update 5 notes

1. Multiplayer

  • New game mode Infernal Run
  • Added bots for multiplayer
  • The maximum level is now increased to Echelon 11
  • DOOM Marine Armor is now available

2. SnapMap

  • Added armor Customizations and Taunts
  • Added Lazarus Lab–themed props
  • Improved Object Limits
  • Added new (first-person view) Player Camera Entity
  • Persistent Integer variables that can be passed between missions within a campaign
  • Save and restore your health/armor/ammo/weapons/equipment/max weapon slots/inventory
  • Added the ability to Get and Set Score
  • Added over 30 Lazarus Lab–themed modules
  • You can now access the Leaderboard Score in the HUD
  • Updated victory and post-match summary screens
  • Added camera rumble FX and sounds
  • Added new player modifiers
  • Ledge grab time, power-up time, barrel damage, equipment cool down
  • Plasma weapon mastery
  • Added ability to turn off bobbing on pickups to place them however you want
  • New single-player styled Objective HUD
  • Added single-player Compass
  • General single-player consistency pass on HUD
  • Added more POI options
  • Show distance, show on compass
  • Additional single-player Interactables
  • More interactable and customizable GUI
  • Added animated Echo Events
  • Editor improvement in hiding/show types of objects
  • Added % encounter complete listener to encounters
  • Ability to remove AI from finished encounters and events
  • You can now play as the DOOM Marine in Praetor Suit Armor
  • Ability to remove unspawned AI from the AIC
  • Editor improvement to disable snapping of objects to the floor
  • Added new FX/hazards
  • Editor improvement to lock rotation when moving objects


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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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