This Dark Souls 3 Regulation Update 1.32 is not going to require a client patch but only a server side update. This update will be deployed tomorrow in a short server maintenance.
The time when the update is going to happen is the following:
- JST: 6:00 PM
- CEST: 11:00 AM
- PST: 2:00 AM
This Dark Souls 3 Regulation Update 1.32 will bring a lot of changes in terms of balance. After all, it’s all about the numbers you know…
The damage of the Angels light arrows together with the damage of the homing spears from Spear of the Church.
Now, the sorcery “Hidden Body” is effective against “Angels”.
The Amount of “Spear of the Church” bonus absorption is reduced during 1vs2, 1vs3, 1vs4 games. However, 1v1 is unaffected.
THe amount of HP of “Church Guardian” during a 1v1 match is reduced, leaving the other 1v2, 1v3, 1v4 unaffected.
The damage and scaling of simple, crystal, chaos, fire, lightning, dark, deep and blessed infusions is increased. The damage of raw illusions is increased too.
Heavy Infusions receive a reduced damage and scaling at lower weapon levels. This update should definitely balance the game a bit more. Let us not forget that the damage of “Exile Greatsword” is now reduced.
This update should fix some bugs too. Bug where the weapon art “Wind Wheel” of “Splitleaf Greatsword was applying more status effects than intended is fixed.
Also, the fully charged attacks of “Profaned Greatsword” and “Black Knight Greatsword” are now consuming stamina.
The weapon art of “Preacher’s Right Arm” is not going to combo for more hits then it should and the same is fixed with “Painting Guardian’s Curved Sword”.
However, the damage of Toxic dealt by players will be increased, but the penalty to stamina regeneration will be reduced.
Tell us your thoughts on this Dark Souls 3 Update in the comments down below. Is the Regulation Update 1.32 is going to make the game a better place? Tomorrow will be the day to judge.