At the beginning of the newest chapter of The Elder Scrolls Online: Morrowind, you are sitting down in a small room on a little ship which is going to the volcanic island of Vvardenfell.
There is a letter from your best friend on the table in front of you, wishing you all well. You think to yourself that everything is going to be well and that you will have a peaceful trip.
Just a few moments after you settle into the ship, it strikes the uneven rocks and you are knocked unconscious. You wake up in a place that is not that much inviting: a cage. The cage inside a slaver’s camp. And you shackled your wrists.
Not to confuse you, we will explain how you got on the ship. The first part of Morrowind is serving as a story-driven tutorial to help players speed with the fundamental things of The Elder Scrolls Online.
This means that the new players – including Skyrim fans who have never played an online RPG, can just play this game without even knowing a thing about The Elder Scrolls Online.
Morrowind is the perfect point to enter into this world, and playing through the first basic hours, which will get you knowing on everything you need to know.
Obviously, returning players who start a new character are welcome to play through the intro and experience this new chapter from a different point of view. It has a pace, and it is a lot of fun. ESO vets can skip past the opening and start right away with exploring Morrowind with an existing character.
We will assume that this is your first time. The first obvious thing you need to do is to create your character. As with the previous games, you have a great range of options when you create your character, crafting it just the way you like. This is a great time to look at the new Warden class, which has some interesting abilities. After that, the boat. Then the rocks happen. And then, the cage.
The good thing about the cage is that is open. And outside waiting, there is a friendly Dunmer that goes by the name of Naryu Virian. But this Dark Elf wants something in return. She wants you to help her to free everyone else the slavers took captive. In order to do that, you need to break into some slaver’s hut, steal the uniform, break into another hut, steal a gate key, build a bomb and blow up a ship. There is something tricky, you can not manage to make it off the ship before the bomb goes off.
Luckily, there is a ship from a nearby town that pulls your unconscious body out of the waters. After that, you wake up in Vvardenfell, on a boat that is docked in the seaside town of Seyda Neen. Because of your disguise, they think that you are a slave too, So the governor has to convince her that it was all just a misunderstanding – with a little help from Naryu Virian.
After that, you are free to explore the whole of Vvardenfell, or the whole of Tamriel. You do not need to go somewhere far to get in more intrigue. You will encounter a wounded citizen possessed by a Daedric Prince, dive into an ancient tomb to commune with the spirits and visit Lord Vivec. He is the Warrior-poet, one of the three ruling god-kings of Morrowind. You will have to explore the Dwemer ruins and you will fight Daedric cultists.
This is all in just one questline – but you can ignore this if you choose. Instead, you could play politics with one of the most influential houses of Morrowind, digging deep in a tale of a daughter that is missing and an exiled son, of double crosses and mercenaries. Or you could uncover a massive corruption in the town of Suran. Or you could fight dreugh in a glass mine outside Molag Mar.
It is up to you what to choose, but there are a lot of things to do in the shadow of Red Mountain. Vvardenfell is fully packed with quests, large and small, and plenty of other content in between.
While progressing, you will gain freshly new abilities, score new loot and uncover new skill trees. You will uncover fertile marshlands, bitter lava flows and forests of giant mushrooms. You will fight nix-oxen, sliff striders, and fetcherfly hive golems. If you like, you can do this all by yourself, or you can do it with a group. This is just in Morrowind.
To remind you, your new copy of The Elder Scrolls: Morrowind includes more than 300 hrs of content that millions of players have experienced and enjoyed. There is a whole vast continent waiting to be explored.
For last, I’ve made a single player beginners guide that can help you throughout TESO: Morrowind. Feel free and check it out here.
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