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Impact Winter release date for Xbox One and PS4 is finally known

Impact Winter is coming on your two favorite console platforms Xbox One and PS4. After being released on the PC and received quite a negative feedback, the developer has stepped ahead into a bigger deal. To be frank, it always needed a gamepad to enjoy the game, so it will fit the Xbox One and PS4 just as intended.

Impact Winter is a game that pushes players to survive through freezing conditions while playing as Jacob and his cute robot follower Ako-Light. There are four other survivors he needs to take care of and survive until the precious life deciding timer comes down to zero. Therefore, players will need to gather supplies while managing them to sustain the bitterly cold winter.

However, there’s a catch in this deal, knowing that the PC version of the game, which can be found on Steam had a bad experience regarding reviews. Players seem to be frustrated from the game, judging that the game doesn’t belong to the survival genre because plenty of bugs have messed up the whole gameplay and destroyed all the hype among the community.

Now, on the other side, after the announcement that is coming to consoles, the developer has claimed that the game has improved based on those negative reviews, and it should offer a lot of enhanced gameplay content. However, players that have stopped playing the game still believe the game is full of bugs, even though there have been fixes. While some of them may yet be found in-game, the majority of them are gone.

Since we have covered most of the talk, it remains to notify you about the release date, and that is April 5th.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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