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Monster Hunter: World and its amazing 7.5 Million Sold Units Worldwide

Capcom’s pride lies behind Monster Hunter: World thanks to its thriving sell rate. Capcom has announced that it is one of the best selling games in the company’s history. Well, the work paid out at last, and we all should be on the wait for even more or similar game titles from Capcom.

Despite the fact that the game has never reached a place among the PC community and it sold 7.5 million copies, imagine what would happen when it comes to the wildest and most populated platform. A game of this caliber had everything it needs for this success to become a reality. An excellent promotional campaign, multiple televised events by its game director, addressing the whole community which was eagerly expecting the next boom on consoles.

It is quite amazing how Capcom has managed to count this many copies, even though they haven’t any control over the retailers and their numbers. Instead, this number came from counting the games that were shipped to Retailers. Furthermore, as we know, Capcom is indeed working on releasing the PC version of Monster Hunter: World, for which should come this year.

More precisely, this fall feels like the most reasonable period for Monster Hunter: World to hit the PC games market with its amazing and breath-taking environment, including its critical combat mechanics, for which they appear to be unique when it comes to comparing with other games. Monster Hunter: World is ready to set new records when it comes to PC, and we would love to find out the Digital Sales number when it happens.

Overall, Capcom should be proud of their achievement, and they should continue building from there. Hunting, experiencing, crafting, managing your toon and more, is just a single scratch in Monster Hunter: World. There is more to come, a lot more.


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Angel Kicevski

I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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