PUBG’s Update #11 brings more skins and real-time in-game spectating

It is reasonable to receive more skins sins they have been added to the game as a feature before a couple of updates. This time, the patch #11 not only that it fixes some issues, but also improves the gameplay experience by enhancing some basic mechanics. The update as always, it is firstly available on the test servers, and if successful are being transferred to the live servers.

First notable change is the online spectating, for which is now allowed in Custom Matches. Players that would love to witness the mayhem can easily join as a spectator by choosing some of the already begun games in the Custom Games menu. This feature is expected to transfer to all sorts of matches, allowing players to hop in anytime, just as other games currently offer. However, as PUBG Corp stated, the function is still in early development, and there may be some difficulties while observing the matches.

Bug Fixes has also been deployed, fixing particular issues mainly characterized as annoying than significant, which in general shall improve the gameplay experience for every player. Below you can find the full list of bug fixes.

Bugs Fixes
  • There should no longer be excessive blood effects when you’re getting shot in FPP mode or while aiming down sights.
  • Fixed issue that sometimes caused blood effects to not show up when shooting other players.
  • Fixed an issue that was causing character silhouettes to remain visible while inside smoke
  • Switching weapons while prone should no longer cause certain animations to break

Now back to the skins, the game will receive one new paid crate “Equinox Crate” and a frying pan skin. The Equinox Crate can be opened with Weapon Skin Key, available to purchase at the Steam store. We have to admit that the frying pan looks quite amazing and have to give all the credit to the original designer. Together with the crate, the chances of getting each item are publicly stated so to avoid any insurgency.

That being said, PUBG Corp has finally established a way of monetizing so they could quickly achieve their future goals.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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