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Project Genesis is coming to the PC to teach you some Space Combat

Project Genesis is a title developed by 8 circuit studios which are enthusiastically going to arrive on the PC platform. It will include numerous space mechanics, including combat, a variety of flying vessels that will board you through the space mysteries and various encounters.

Project Genesis is considered to be a mashup of differences between ship-to-ship and face-to-face combat, that will shift players to master Space piloting skills in an objective based battle. As noted by the developer, Project Genesis will push players to co-op in their encounters.

Through a visceral and evocative way, the game aims to develop dramatic and memorable moments of space opera action. According to the devs, the Space Flight is played in third-person and the use of weapons is just as easy as it gets.

On the other side, the first-person shooter experience clinches intuitive standards as found in other FPS combat games. Not too hard to learn, not to easy to master. This is also where the original mashup comes from, and that is by merging two combat types into a single video game.

Each vessel will have Health Points, Energy, and Two main weapons and one passive and two active abilities in an each-per different relationship. There will be tanks, support, DPS, and other player roles, as they will be pushed to cooperate on their takedown.

Each match will be played in best of three, and later rounds may become dependant on the earlier ones.

Last but not least, 8 Circuit Studios has published the minimum system requirements.

  • OS: Windows 7 64-bit
  • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
  • Network: Broadband Internet connection

If you’re wishing to find out more about the game, make sure you check out its official Steam Page.


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Angel Kicevski

I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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