Rainbow Six Siege Generated over $36.8 Million In-Game Revenue

Another vital Report by SuperData

Digital Sales are always on growing, as some of the most grossing titles are achieving high numbers of revenue. Alongside the most grossing titles such as League of Legends and Fortnite, there’s a new spellbinder, and that is Rainbow Six Siege.

SuperData has come out with a report that Ubisoft’s Rainbow Six Siege has managed to gather over $36.8 million in revenue just from in-game offers. Another factor that cosmetics have a significant impact on players, and looking fresh costs a dividend.

Over June, Rainbow Six Siege has managed to gather the highest number of concurrent players, and the player base is still in an incremental phase. This has resulted in an exceptionally high in-game spending, grasping up to $36.8 million across console and PC solely in month June, which is an increase of 50% from May.

Overwatch is also on a steady path that generated over $1 billion from in-game content.

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Angel Kicevski

I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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