Because of numerous crash reports of the PC port, Guerilla games announced that PC players would get patch fixes this week for Horizon: Zero Dawn. After getting ported to PC on August 8, Horizon: Zero Dawn has been experiencing some difficulties, causing the game to crash and other gameplay issues. Today, August 19, Patch 1.02 has been released.
- Fixed an issue where some players would crash during their first game boot when the ‘game optimization’ screen is active, and they ran out of disc space.
- Fixed an issue where some players would crash if they updated their video drivers after the game was already optimized previously.
- Fixed an issue where some players would crash during gameplay because of memory incorrectly being overwritten.
- Fixed an issue where some players would crash during gameplay due to a texture unstreaming bug.
- Improved performance when auto-saving (e.g., when completing a quest step).
- Fixed an issue where some players experienced that V-sync wouldn’t properly turn off in the borderless mode
- Fixed an issue where some players experienced out of sync facial animations due to them being locked at 30FPS.
- Reduced memory used when streaming shaders.
- Improved crash report flow and messaging. Each crash now includes an identifier you can use to communicate with our Customer Support.
- Added more features to improve diagnostic data collection when submitting a crash report.
Hello, fellow readers! If you want to get in touch with us and participate in our discussion boards, make sure you visit our Forums. We are more than sure you will find something useful there, as most of the news are coming in there first. The forum is new, so be among the first ones to say Hello!