The Lord of the Rings film series also has a video game side to it out of which there aren’t many, let alone ones that are orientated around Gollum. Well, the new LOTR game by Daedalic Entertainment, The Lord of the Rings: Gollum, is going to be based around the things previously mentioned, but with stealth and parkour. There is a new teaser currently available now but there also new details courtesy of IGN.
Martin Wilkes, the lead designer said that the movement is really similar to Prince of Persia. He states the following: “If you want a reference you might think of it as similar to Prince of Persia. It is mostly a non-combat game, but Gollum will be able to stealthily take out enemies. However, this will not be easy and always come with big risks. We want players to carefully weigh these encounters. After all, Gollum’s strengths lie in cunning not combat.”
There will be choices to be made during the journey of Gollum, out of which you are choosing between the Smeagol and Gollum personalities. Certain decisions will also affect the overall game feel, along with the narrative branching out. Depending on the persona that is more dominant there will be changes in animations, in-game dialogue, soundscapes, and others.
Gollem will not be having any weapons throughout the game, instead, he will be sneaking by and if needed distracting enemies by throwing items. Also, he can call upon “special allies” so they can help, as per lead narrative designer Tilman Schanen, “special allies” will be familiar to players and they play smaller roles “for the most part,” but there will be times where their roles will be “very significant.”
It shows a different approach to the LOTR trilogy and some people love that, while others are not particularly fond of the idea. The Lords of the Rings: Gollum is out in 2021 for Xbox Series X, PS5 and PC. Get ready there will be more details in the following year.
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