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Ghost of Tsushima will run at 60FPS on the PS5

We already know that many PS4 titles will be already available with the launch of the PS5, but the certainty of their performance remains unknown. Slowly, the gaming industry is receiving confirmations about the upcoming game’s performance and integrity on the PS5, as developers have begun revealing extra info regarding the same. In this case, Sucker Punch has announced that Ghost of Tsushima will be playable at 60FPS on the PS5, with crazy fast loading screens too.

This will be performed via an in-game option that will allow players to toggle to 60FPS. The confirmation has arrived on their official Twitter profile, which has received mixed feedback. Nevertheless, Ghost of Tsushima won’t be able to breast the 60FPS barrier. The boost is unlikely to reach the limit, considering the incredible detail and high-resolution textures.

https://twitter.com/SuckerPunchProd/status/1314641549406265346

It remains unknown whether the FPS limit is connected to a 4K resolution only, or if that’s simply the peek performance and game optimization Sucker Punch could get to. So far, the sole confirmation is about the frames per second, while for the resolution, we’ll probably have to wait and see.


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Angel Kicevski

I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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