Nvidia has released a new GPU driver, 461.40, that adds support for the new adventure-horror game, The Medium. Furthermore, the driver also provides many fixes for multiple games, as it eliminates crashes in games such as Assassin’s Creed Valhalla, Detroit: Become Human, RE2 and Devil May Cry V, and DaVinci Resolve.
Some apps have also been addressed, but the list of known issues is still big and should be resolved in some future update. World of Warcraft players on the RTX 30 series may still notice a random flicker in certain locations, while Supreme Commander and Supreme Commander 2 suffer from low FPS. Below you can find the complete list of changes made with Nvidia’s 461.40.
Nvidia 461.40 changelog
Game Ready – This new Game Ready Driver provides support for The Medium, a new adventure-horror game that features ray tracing and our performance-accelerating NVIDIA DLSS technology.
Studio Applications – The January NVIDIA Studio Driver provides optimal support for the latest creative applications including Affinity Photo (now with GPU-acceleration) and the NVIDIA Broadcast 1.1 Update. In addition, this release also provides support for the latest NVIDIA Studio laptops powered by new GeForce RTX 30 Series GPUs.
- Includes support for GeForce RTX 30 Series laptops (RTX 3080, RTX 3070, RTX 3060).
Game Ready & Studio Driver Fixes (For full list of fixes please check out release notes)
- [X4: Foundations][Vulkan]: The game may crash on GeForce RTX 30 series GPUs. 
- [X4: Foundations][Vulkan]: HUD in the game is broken. 
- [Resident Evil 2 Remake/Devil May Cry V] Games which used the RE2 engine may crash in DirectX 11 mode 
- [DaVinci Resolve]: Error 707, application crash, or application instability may occur. 
- [Adobe Premiere Pro]: The application may freeze when using Mercury Playback Engine GPU Acceleration (CUDA). [3230997/200686504]
- [Zoom][NVENC]: Webcam video image colors on the receiving end of Zoom may appear incorrect. 
- [Detroit: Become Human]: The game randomly crashes. 
- [Steam VR game]: Stuttering and lagging occur upon launching a game (without running running any GPU hardware monitoring tool in the background) 
- [Assassin’s Creed Valhalla]: The game may randomly crash after extended gameplay 
- NVIDIA Broadcast Camera filter may hang. 
- [Zoom]: Chrome browser flickers with Zoom app. 
- [G-SYNC][Surround][RTX 30 series] PC may restart when enabling NVIDIA Surround with GSYNC enabled on RTX 30 series GPUs. 
Game Ready & Studio Driver Important Open Issues (For full list of open issues please check out release notes)
- [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game 
- [Supreme Commander/Supreme Commander 2]: The games experience low FPS. 
- Wallpaper Engine app may crash on startup or upon resume from sleep. 
- [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. 
- [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. 
- [G-SYNC][NVIDIA Ampere/Turing GPU architecture]: GPU power consumption may increase in idle mode on systems using certain higher refresh-rate G-SYNC monitors. 
- [YouTube]: Video playback stutters while scrolling down the YouTube page. 
- [Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. 
- [G-Sync][Vulkan Apps]: Performance drop occurs when using G-SYNC and switching from full-screen mode to windowed mode using the in-game settings. 
- To workaround, either launch the game in windowed mode directly or disable G-SYNC.