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EA Revealed new Battlefield 6 Details, Map Size, Potential Release date

Battlefield, EA’s shooter franchise with a destructive environment and combat mechanics, including cavalry, something that never gets old. Even though most people thought that Battlefield V would be a huge surprise, it didn’t turn out that well. In fact, Call of Duty is a much more played game at this very moment, pushing EA to shuffle things up with the upcoming Battlefield 6.

First of all, Battlefield 6 is supposed to be way ahead of schedule, which means that the game will be revealed rather sooner than later. Its potential release date is somewhere in the spring, ahead of Holiday 2021. and is planning to mark a return to all-out military warfare, as announced by EA’s CEO Andrew Wilson. This announcement was made during the company’s third-quarter earnings call on Tuesday. The story was backed up by VGC, with every highlight posted in their article.

“The game takes full advantage of the power of next generation platforms to bring massive immersive battles to life with more players than ever before.

“Featuring maps with unprecedented scale, the next edition of Battlefield takes all the destruction, player agency, vehicle and weapon combat that the franchise is known for and elevates it to another level.

The team is focused and the game is ahead of our internal milestones,” We will reveal the game in the spring and deliver a defining Battlefield experience for our players in holiday 2021.

Previously, we have posted about Battlefield’s shift to 128+ player maps. Even though their existence is now confirmed, the 32v32 players will remain present as a core game mode, which indirectly adds suspicion about the possibility to participate in a full scale 128+ player battle. But, more about this to be talked about once we get the chance to hop into such battle.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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