NewsVideo Game Updates & Patch Notes

NFS Hot Pursuit Remastered 1.03 Patch Notes

NFS Hot Pursuit Remastered has just rolled in a new update. Titled 1.03, Criterion games have added a brand new wrap editor, allowing players to make wraps that would only be available to them. The player-made wraps cannot be shared between players, but they can be seen in online races. Cross-play would also notice the wraps as they will appear on all platforms.

There are also other features and bug fixes introduced with this update. For a detailed overview of the changelog, make sure you check below:

NFS Hot Pursuit Remastered 1.03 Patch Notes

  • Player-made wraps are personal only – they cannot be shared between players
  • Customized wraps can be seen in online races, including in cross-play
  • The decal limit for each wrap is 300 decals or 100 MB, whichever is reached first
  • Functionality to report inappropriate wraps has been implemented at the end screen of a multiplayer race.

Wrap Editor

  • Added the Wrap Editor functionality
  • Added a decal editor
  • Enabled customised wraps to be seen in online races
  • Implemented a reporting functionality for wrap content after the end of an online race

Maximum setting

  • Implemented a new Maximum Setting mode for Gen 4+ and Gen 5 consoles. This allows the game to run in 4K60fps on PlayStation 5 and Xbox Series X, and uncapped to 4k50+ on PS4 Pro and Xbox One X

Bug fixes

 

Stability

  • Overall stability improvements and memory usage optimisation
  • Fixed an issue where the game could crash during the “Protect and Swerve” event, when entering the menu during a collision and restarting the game
  • Fixed an issue that could lead to the title crashing when too much autolog data was retrieved from the server, for example by having many friends that raced the same tracks as yourself.

Lobbies

  • When changing from Interceptor to another game mode, the lobby should no longer be locked to two players
  • Cars should no longer spawn on top of each other during multiplayer Most Wanted events

Visual

  • The correct PSN icon is now showing in the Friends menu
  • Fixed an issue where not all player positions were shown during a multiplayer Most Wanted event in a full lobby
  • Corrected the position of a floating patch of grass in front of the Seacrest Tiki Motel
  • Fixed a corrupted frame that would appear during the Sand Timer race event
  • VoIP settings are working more reliably, and the VoIP icons are displayed correctly
  • When unlocking a specific event, the correct cinematic should now be playing
  • Fixed a few instance to better align UI elements

Sony PlayStation

  • Joining a friend via “Join Session” should now be working as intended

Microsoft Xbox

  • Fixed an issue where the title could crash when switching controllers when the Xbox menu was open

Nintendo Switch

  • Fixed a rare occasion where players could get stuck in the transition from lobby screen to race

Other

  • Optimised autolog reporting functionality
Source
Electronic Arts
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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