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CoD: Black Ops Cold War latest update added the new ZRG 20mm Sniper Rifle

Call of Duty: Black Ops Cold War has finally received its long-awaited “sniper” update, due to the new addition of powerful weapons arriving in the game. The new ZRG 20mm sniper rifle is probably the fans’ most favorite weapon from the arsenal at this moment, as it has already reached Black Ops Cold War’s arsenal.

The heavy duty ZRG 20MM sniper rifle is now available in both Black Ops Cold War and Warzone. This is the sixth new weapon arriving in Season two. Having a large caliber shooting 20mm rounds means a lot, especially when it comes to the last man standing battlefield, where having a one-shot punch is very much mandatory.

Furthermore, the game has received new Zombie stability improvements in Outbreak, new gameplay updates in Dead Ops Arcade 3 and Onslaught, out-of-bounds Miami Strike fixes, increased damage of the RC-XD, and more.

Below you can find the complete patch notes as posted by Treyarch.

April 7 Black Ops Cold War Patch Notes

GLOBAL

Weapons

  • ZRG 20mm
    • ZRG 20mm sniper rifle now available via in-game challenge or Store bundle.

UI

  • Addressed an issue with UI icon visuals for the “Oni” Reticle appearing too dark in the preview.

MULTIPLAYER

Maps

  • Miami Strike
    • Closed an out-of-bounds exploit area near the Parking Garage.

Scorestreaks

  • RC-XD
    • Increased RC-XD damage to take down nearby enemies using Flak Jacket.

Camo Progression

  • Addressed an issue where the “Science” camo category for the RPG-7 wasn’t tracking properly.
  • Addressed an issue where the “Classic” camo category for the R1 Shadowhunter wasn’t tracking properly.

ZOMBIES

Stability

  • Addressed a stability issue related to Ammo Mods.

Outbreak

  • Stability
    • Fixed crashes related to Objectives.
    • Addressed a stability issue related to the Krasny Soldat’s leap attack.
    • Addressed a stability issue related to the Dragon Relic.
    • Addressed a stability issue related to Wall Buys.
    • Addressed a stability issue related to the Secure Objective.
    • Added numerous stability fixes.

Dead Ops Arcade 3

  • Gameplay
    • Adjusted XP rewards.
    • Slightly adjusted some rewards for life donation.
    • Adjusted time allotments for Wave 3 in the Room of Judgement.
    • Addressed an issue where the Bonus Room War Store not functioning as expected.
    • Addressed an issue where the War Store wasn’t granting vehicles or a random one.
    • Addressed a co-op issue where a player wouldn’t be warped into the Room of Fate if another player was dropping into the Room of Fate on a buggy or mech at the same time.
    • Addressed an issue where various shield type objects (Barrels, Boxing Gloves, Sawblades, Tesla Balls) were not working as expected.
    • Addressed an issue where the player’s shield was not affecting the Meatball or Spider enemies as expected.
    • Addressed an issue where the Tesla Ball wasn’t working against some enemies.
  • Challenges
    • Addressed an issue where the player wasn’t properly getting credited for kills while in vehicles for the “Damage Delivery” Challenge.
  • Leaderboards
    • Addressed an issue where leaderboards were not updated correctly at the end of match.

Create-a-Class

  • Addressed an issue that caused Optics to be automatically unlocked on the R1 Shadowhunter crossbow.

Onslaught (PS4/PS5)

  • Gameplay
    • Adjusted difficulty scaling for higher Surges.
    • Adjusted spawn rate and movement speed of enemies to match other modes.
    • Added super sprinter enemies to Onslaught.

CAMPAIGN

UI

  • Addressed a UI error that could appear upon selecting Player Details when using keyboard and mouse.
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Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

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