DayZ PC 1.12 Hotfix 3 Fixes Game Crash and Tent Inventory Accessibility

Bohemia Interactive has announced a brand new DayZ hotfix to deal with a couple more recently surfaced issues. The Hotfix aims to improve the game’s stability, deal with some crash issues and fix tents inventories making them no longer accessible from outside a base.

This is the third hotfix for the current DayZ version 1.12, and Bohemia Interactive has announced that it’s arriving today, at 15:00 CEST. The server maintenance will last for approximately 1 hour. This could potentially push community servers to apply the changes, which could indirectly shut them down periodically.

Without further ado, you can find out the complete notes as published by Bohemia Interactive.

Hotfix 3 (Version 1.12.153904 (Released on 05.05.2021)


  • Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q.DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.



  • Fixed a game crash related to ammunition types
  • Tents inventories were accessible from outside
  • Heavy hit and immediate fall into unconscious caused iron sights offset, requiring a restart of the game


  • Temporarily disabled the Eggsperimental Capsule
  • Increased the audible range of assault rifles to 2.5 km
  • Increased the audible range of sniper rifles to 3.5 km
  • increased the audibility of pistol shots up to 800 meters
  • Increased the audibility of SMG and shotgun shots up to 1.4 km
  • Tweaked weapon sound curves
  • Reduced the damage to tools when building/repairing/dismantling base building objects
  • Increased protection of plate carrier vest against the incoming shock and health damage
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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