News

Tripwire Interactive Implements ‘Next Gen Work Model’ Offering Maximum Flexibility

Tripwire Interactive implements a “Next Gen Work Model” that will allow studios and their members full flexibility and balance between in-office and remote work. The new work plan is starting immediately and will allow Tripwire employees to come out with their own individual plan of work, satisfy their own variation of choosing, whether fully in-office or fully remote.

The company’s adaptation to physical restrictions due to the recent pandemic allowed the company to realize the great benefits of offering remote work but also found that employees were missing the benefits of on-site work. This is the reason why Tripwire Interactive is creating this work model that offers a variety of choices and pleasant outcomes for each developer. Tripwire Interactive expects the changes to foster a more productive and creative environment.

According to the official press release:

Tripwire Interactive, developers of the Killing Floor, Red Orchestra, Rising Storm and Maneater franchises, and Tripwire Presents, the publishing division that focuses on releasing great games from other independent studios, including Chivalry 2, Espire 1: VR Operative and Road Redemption, today announced the implementation of their innovative and exciting Next Gen Work Model, a new hybrid work plan that will allow all members of the studio full flexibility in designating the balance between in-office and remote work. Starting immediately, the Next Gen Work Model will allow Tripwire employees to create their own individual plan with the option to work hybrid in-office and remote in any variation of their choosing, fully remote, or fully in-office. By offering fully customizable hybrid, in-office and remote work opportunities, employees at Tripwire can choose to create a work plan of their own that best suits their personal and professional needs.

“By allowing flexible hybrid on-site/remote work plans we’re providing the best of both worlds with the collaborative and relational benefits of in-office work and the quality-of-life benefits of remote work. With offering these flexible hybrid, full time remote, and full time on-site work options we’re serving the desires and needs of next generation teams.” said Tripwire CEO John Gibson.


Hello, fellow readers! If you want to get in touch with us and participate in our discussion boards, make sure you visit our Forums. We are more than sure you will find something useful there, as most of the news are coming in there first. The forum is new, so be among the first ones to say Hello!

Angel Kicevski

Angel Kicevski started playing video games a long time ago. He started playing competitively since the Counter-Strike 1.3 era. Shortly after the competitive CS era, he managed to find the gaming industry amusing and started working on FGR. His mission is to bring gaming news and make guides for those who need them in the best possible way. He also considers himself an Escape From Tarkov addict.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button