NewsVideo Game Updates & Patch Notes

Escape From Tarkov Patch 0.12.11.2 Fixes a lot of Issues

Battlestate Games is planning to release a new update for Escape From Tarkov, covering some of the known and tiring issues that have been swarming players over the past period. The maintenance period is planned to seize the servers for 4 hours, with a chance of extension if something goes wrong. Escape From Tarkov Patch 0.12.11.2 will be deployed on August 10, 2021, at 10 AM MSK.

Escape From Tarkov is one of the most punishing and realistic shooters in the world. Its player base speaks for how ideal the game is without acknowledging its Beta characteristics. The developer is working tirelessly to fix all of the known issues while also tries to satisfy the boisterous players that are usually not on the same page with the developer.

Some massive changes are coming in this update. The Scav Karma system is getting further alteration. Player Scavs are now guaranteed to receive a positive reputation upon successful extraction. Players with high Scav Karma will also get a super discount of 30% for Fence’s complete catalog.

The new Scav Bos on Factory, Tagilla, will no longer swing in space. The melee sounds of the Sledgehammer are finally to be addressed so that other players on Factory would hear the *bang* upon impact. The bugged PMC voices shall no longer be bugged, as the developer would allow the players to choose PMC voices in the Sound settings tab, which should reset the default option. Flea Market will become accessible again for players with a lower level than 20. While these were some of the changes, below, you can find the complete list of fixes.

Escape From Tarkov Patch 0.12.11.2 Patch Notes

List of changes:

  • Added a Fence reputation increase when successfully exiting any location as a Player Scav.
  • PMC-Scav cooperation extracts are now permanently available on all locations.
  • Adjusted Tagilla’s melee sounds.
  • Added Sorting Table on the Scav item turn-in screen.
  • Added new quests for high-level players.
  • Added the ability to change PMC voices in the Sound settings tab. You can change the voice at any time while out of raid.
  • Various AI fixes.
  • Added the ability to use the Flea Market to search and buy items from Traders for players below level 20.
  • Dogtags will now be sorted by their levels.
  • Added a 30% discount on all items bought from Fence on maximum loyalty level.
  • Added the “Very Low” graphics preset.

List of fixes:

  • Raindrops are now correctly displayed on all hand models.
  • Fixed the loot spawn in the lockers on Interchange.
  • Fixed a bug due to which in some cases the after raid healing menu was missing.
  • Ammo box names now correctly display their contents.
  • The actual crafting time in the Scav case now changes correctly based on reputation with Fence.
  • Fixed a bug that caused a blank screen when examining modules on the weapon preset screen.
  • Fixed a bug that wouldn’t let open an offer if clicking on the offer ID in any window beside the Flea Market screen.
  • Fixed a camera shake that appeared when trying to crawl up on an inclined surface.
  • Players no longer fall into geometry when reaching the junction of two inclined surfaces.
  • Raiders can no longer sprint with blacked-out legs.
  • Fence reputation will no longer increase when you kill a Player Scav that killed another Player Scav who was killing Scavs.
  • Players can no longer slide off ledges while prone.
  • Fixed a bug when players couldn’t turn while prone on elevated surfaces.
  • Added the missing wall in the underground area on the “Factory” location.
  • Removed the ability to look through the wall near the door next to the cars on the “Factory” location.
  • Removed the ability to look through the wall in the underground areas on the “Reserve” location.
  • Backpack and chest rig straps are now correctly displayed on the PMC head selection screen.
  • Fixed the flickering lights from lamps in the underground tunnels in the extended areas of the “Factory” location.
  • Fixed the flickering lights from lamps from specific distances on the “Customs” location.
  • Player head model “Hudson” is now correctly displayed with balaclavas and masks.
  • Fixed several issues with lighting on the “The Lab” location.
  • Fixed the Scav spawn in the open area next to repair and maintenance building on the “Reserve” location.
  • Fixed the air filter working time in the Hideout.
  • Fixed the probability of Scavs spawning next to players on all locations.
  • Fixed the possibility of stashing a quest item on the location while the item was moved into the quest items stash.
  • Fixed the probability of Scavs spawning inside the geometry.
  • Insurance icon (the orange rectangle) will no longer disappear after a reconnect.
  • Sounds are now correctly overlapped in some of the rooms on the “Shoreline” location.
  • Fixed the double animation while equipping Mk47 Mutant.
  • The gas station fire on the “Shoreline” location now deals damage again.
  • Fixed the incorrect display of the Daypack backpack straps.
  • Fixed the possibility of players spawning outside the map on the “The Lab” location.
  • Cultists can now melee players while moving.
  • Adjusted the ability of equipping the SIG ROMEO8T sight on some rails.
  • Fixed the freezes while moving through tabs and filters on Trader screens.
  • Fixed the logic of the notification about exceeding the number of items before loading into the raid.
  • Fixed the issue with typing cyrillic symbols in the “player name” screen.
  • Quick melee hits can no longer be performed with no stamina.
  • Fixed the displacement of the aiming reticle in the collimator on the PL-15 pistol after firing all rounds.
  • Dead bodies will no longer fall through the ground on the “Interchange” location.
  • The progression value of the “Endurance” skill in the raid will no longer change after players reconnect to the raid.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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