News

New World’s Recent Developer Diary Details The Cultures and Civilizations

Aeternum is full of different cultures and civilizations, all around which the nature of Aeternum shapes. Aeternum is full of mysterious places, as Amazon Games’ art directors reveal. The ideas come from references from different cultures, which combined contribute to creating a perfect beauty. The developer takes time in revealing Ebonscale, one of the zones players have rarely reached throughout the beta because it is a high-level zone.

Ebonscale has a unique feeling to it, with plenty of unexpected corrupted creatures breathing within. Aeternum has been visited multiple times by human players. Everyone single one of them who had the will to go past the starting point was recently encountered by a pleasant surprise. Whether it is the lavish environment, combat mechanics, or else, Aeternum always finds a way to shock the fans.

Ebonscale is also the home of a whole new family of corrupted enemies. The corrupted resemble of the Chinese culture, buildings, and traditional wearings. Being a combatant in Ebonscale means a lot to its residents, and once encountered, they’d do anything to eliminate their opponent. It’s also the zone with the toughest and most challenging (POI) Points of Interest, and I can confirm it. I reached LVL 60 during the closed beta and had the opportunity to go there. For a moment, I found myself on “Mount Everest,” while my objective turned out to be on the ground level, for which I had to jump all the way down. The only place in Aeternum where fall damage might be cruel for the player.

But, we will stop there. No spoilers were revealed. In the trailer above, you can find all the lore hidden behind one of the cruelest and most exciting zones in New World, Ebonscale.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button