Battlefield 2042’s scoreboard feature will arrive in March 2022

They just need more time so they can develop this feature

When you ship your game without some core features such as SCOREBOARDS, especially for a first-person shooter game, and you meet a huge backlash for it, you shouldn’t just forget about it. It’s not like you can forgive yourself for the huge miss. Instead, you should listen and obey the inquiries set by the fans. Well, EA DICE seems to be working on it, but slowly, since it will need more time to deploy this feature in Battlefield 2042.

Set in a large-scale environment with the support of over 100 players at the same time, players are not able to pay attention to their success during the game. Instead, they have to wait until the end to see their overall position in points. It’s not even kills-related since assists can quickly overtake those with the highest kill count.

EA had to do something about it since the fans craved the long-forgotten scoreboard feature. The Scoreboard was promised as a part of an upcoming update that should arrive in February. Sadly, it won’t become a reality because its previous update caused a mess, and the scoreboard update had to be replaced with yet another hotfix.

The deployment of update 3.2 caused other issues, which made EA drift from their Scoreboard update, forcing them to deploy a hotfix for all the problems caused by it. Indirectly, this has moved the Scoreboard update to a later date in early March.

This delay has caused additional turbulence among the Battlefield 2042 community, as fans haven’t reacted to it positively. The statement met a harsh response by the fans of the franchise, criticizing the lack of effort provided by the developers.

So, what have we learned from Battlefield 2042? Well, we found out how a rushed video game could be a laughing stock for everyone, humourous as it can get. We do not know if this is a developer or publisher-related issue. In any case, publishers should stop giving developers a deadline, especially if it’s an AAA project of this caliber.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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