NewsVideo Game Updates & Patch Notes

Valorant Update 4.02 Addresses Performance and Bug Issues

The update improves the afk detection system

Valorant patch 4.0.2 will arrive soon, and it will have the power to fix a couple of known issues. The patch introduces a better standing to the game’s performance, while it also fixes a couple of bugs. Nevertheless, its contents prove it to be a minor game update, so there’s not much to talk about.

On its social side, the update will buff the AFK detection, which means if players knew a way to alleviate its mechanics, they will no longer be able to. The detections for the AFK system have been updated, which should catch non-participatory behavior more often.

For the complete patch notes, make sure you check below.

Valorant 4.0.2 Patch Notes

PERFORMANCE UPDATES

  • Improved latency for Windowed Fullscreen mode to match closer to Fullscreen Exclusive
    • These improvements should play well with in-game overlays, however, having another program’s window on top of your gameplay window will negate these benefits.
    •  Thanks to @MyNameIsMJP and @SheriefFYI for helping us diagnose this issue!

SOCIAL UPDATES

  • AFK detection buff
    • Updated detections for non-participatory behavior in game
  • Agent-select reporting
    • Looks like there’s been some confusion around Agent-select reporting. Remember, you can right click players in pre-game and report them if they’re being disruptive!

BUGS

COSMETICS

  • Fixed a bug where the pulsing FX around the Spectrum Z logo were appearing next to the trigger during second inspect animation on the Bulldog.

AGENTS

  • Fixed issue where Killjoy’s Alarmbot and Turret were unretrievable after being resurrected by Sage.

KNOWN ISSUES

ESPORTS FEATURES

  • Projectile Follow currently bugs out for Observer Followers
    • We’re working on a fix, but this one missed 4.02. We appreciate your patience!
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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