NewsVideo Game Updates & Patch Notes

Gran Turismo 7 Patch 1.07 Introduces Broadcast Mode

Broadcast Mode allows removing of all tracks that are considered as copyright infringements.

Since its launch, Gran Turismo 7 has received quite a lot of praise from its community. Despite its miniature issues that from time to time still appear on the small screens, Polyphony Digital is ready to implement some new features to surprise the fans. With today’s update, Polyphony Digital is here to address numerous issues, but also introduce a brand new Broadcast Mode, which allows streamers to broadcast their content without being afraid of copyright infringement.

As the most important piece of this update, everyone turned their eyes towards the new Broadcast Mode. The Broadcast Mode will perform the following functions without any needed player input:

Update 1.07 released on Thursday, 17 March introduced the ability to select a ‘Broadcast Mode’ for the game.

When streaming gameplay footage of ‘Gran Turismo 7’ on YouTube, enabling Broadcast Mode will remove all music tracks that could potentially trigger a copyrights infringement notice from the game’s BGM playlist.

Please note that while Broadcast Mode is enabled, some of the Music Rally or Music Replay tracks will not be available.

‘Broadcast Mode’ can be enabled from [GT Menu] > [Options] > [Global] > [Sound Volume] and setting [Broadcast Mode] to ‘On.’

Below you can find the complete patch notes for update Gran Turismo’s Update 1.07.

Gran Turismo 1.07 Patch Notes – March 17

Main Features Implemented
Options

  • Added a [Broadcast Mode] option to the ‘Sound Volume’ settings within the ‘Global’ tab of the Options menu. For details, please refer to the ‘Broadcast Mode’ Added to the ‘Sound Volume’ Settings’ article.

Other Improvements and Adjustments
Car Settings

  • Fixed an issue wherein an application error would occur when selecting a Setting Sheet from the Quick Menu > [Car Settings] > [Detailed Settings] screen within ‘World Circuits’ while being in Offline Mode;
  •  Fixed an issue wherein copied Setting Sheets would disappear when the Car Settings were opened and closed;
  • Fixed an issue wherein the Ford GT Race Car ’18 would only go into 1st gear when a ‘Fully Customisable Manual Transmission’ or a ’Fully Customisable Sequential Transmission’ were installed;
  • Fixed an issue wherein cars would be considered ‘within regulation’ even though they did not meet the Balance of Performance (BoP) regulation.

Lobby

  • Fixed an issue wherein some Assist Settings, such as Auto-Drive, were able to be changed or saved even when ‘Limit Driving Options’ was set to ‘Prohibited.’

Missions & Licences

  • Fixed an issue wherein the modified Assist Settings in some events would be saved and would not go back to the default value even after leaving the event.

Missions

  • Fixed an issue wherein for some events the wind direction and speed display were set to 0.

Licences / Missions / Circuit Experiences

  • Fixed an issue wherein the specified tyres would not be equipped on the vehicle for the following events:

Licences

  •  [A-8] Dirt Driving: Beginner (‘Dirt’ Tyres)
  • [IB-5] Dirt Driving: Intermediate (‘Dirt’ Tyres)
  • [IA-3] Dirt Driving: Expert (‘Dirt’ Tyres)
  • [S-5] One Lap Time Attack (‘Dirt’ Tyres)

Missions

  • The Magic Mountain
    • Jeep Night Safari (‘Dirt’ Tyres)
  • Beyond the Horizon
    • Beginner Drifting 1
    • American Wilderness (‘Dirt’ Tyres)
  • Rolling Stone
    • Beginner Drifting 2 (‘Comfort: Medium’ Tyres)
  • Gone with the WindDivine moves on the Spa
    • Intermediate Drifting 2 (‘Racing: Heavy Wet’ Tyres)
  • The Sun Also Rises
    • The White Winged Beast (‘Racing: Soft’ Tyres)

Circuit Experiences

  • Colorado Springs (‘Dirt’ Tyres)
  • Fishermans Ranch (‘Dirt’ Tyres)
  • Sardegna – Windmills (‘Dirt’ Tyres)

World Circuits

  • Adjusted the rewards for events inside ‘World Circuits’ according to driving time and difficulty. The adjusted events are as follows:
    • World Touring Car 80024
      • Heures du Mans Racing Circuit
      • Monza Circuit
  • World Rally Challenge
    • Alsace Village
  • Dirt Champions
    • Fisherman’s Ranch
    • Sardegna Windmills
    • Colorado Springs Lake
  • GT Cup Gr.4
    • High Speed Ring
    • Brands Hatch GP Circuit
  • GT Cup Gr.3
    • Spa Francorchamps
    • Suzuka Circuit
    • Autodrome Lago Maggiore. Full
  • Clubman Cup Plus
    • High Speed Ring
    • Tsukuba Circuit
    • Goodwood
  • American Clubman Cup 700
    • Special Stage Route X
  • American FR Challenge 550
    • Blue Moon Bay Speedway
    • Weathertech Raceway Laguna Seca
    • Willow Springs Raceway

GT Auto

  • Fixed an issue wherein opening the Livery data from [Open Design] > [Design List] of the Livery Editor would make all the applied decals disappear;
  • Fixed an issue wherein the ‘Open Designs’ and ‘Styles’ of the Livery Editor could not be opened until the game was rebooted if the temporary data were deleted.

Garage

  • Fixed an issue wherein on rare occasions an application error would occur when purchasing cars from ‘Brand Central’, ‘Used Cars’, and ‘Legendary Cars’, or when receiving a car as a prize.

Physics Simulation Model

  • Adjusted the model to reduce the grip lost when cars with high downforce are passing over a kerbstone while cornering at its limit.

Other

  • Fixed several issues that would occur when there was not enough free space available for temporary data downloaded from the network:
    • The ‘Used Cars’ lineup would not be displayed;
    • The ‘News’ on the Title Screen would not be displayed;
    • The ‘Styles’ could not be applied;
  • Various other issues have been addressed.

Hello, fellow readers! If you want to get in touch with us and participate in our discussion boards, make sure you visit our Forums. We are more than sure you will find something useful there! The forum is new, so be among the first ones to say Hello!
If you are a video game developer and you have a submission to make, you can mail us at [email protected]

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button