It seems like the retailer who leaked this information has done so with good reason. With a choice between 30 FPS and 60 FPS, players can get God of War Ragnarok running smoothly in high-definition resolution. God of War Ragnarok is an upcoming action-adventure game developed by Santa Monica Studio.
UK retailer ShopTo has already sent emails to existing customers before the pre-order goes live, notifying them about some of the features implemented in God of War Ragnarok. Based on the information shared [via GamesRadar], users will be able to “switch between full 4K resolution at a targeted 30 frames per second, or dynamic resolution upscaled to 4K at a targeted 60fps.”
The game’s performance should not have difficulties since we’re talking about the renowned Santa Monica Studio, which has proven its worth with previous AAA titles, including the God of War predecessor. The ShopTo email also reveals further PlayStation 5 in-game features that will contribute to a much more robust and exciting gameplay experience:
- Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality.
- Take advantage of multidirectional 3D Audio; hear enemies approaching from any direction.
- Bask in the beautiful worlds you travel through, brought to life by precise art direction and arresting attention to detail.
There’s a good chance that you will be able to experience the game in different ways. First-party PS5 games, like Spiderman: Miles Morales and Ratchet & Clank: Rift Apart, have typically offered similar features already, which makes sense. Additional graphics modes for higher frame rates on screens capable of displaying them usually come out after launch.
God of War Ragnarok‘s pre-order starts tomorrow. The game’s scheduled to release on November 9, 2022.