Video Game Updates & Patch Notes

Assassin’s Creed Valhalla Title Update 1.6.1 Patch Notes Revealed

Ubisoft’s Assassin’s Creed Valhalla arrives on September 27, and the company has revealed the patch notes for the upcoming content. This title update 1.6.1 will add new free content, and patch a couple of bugs along the way.

The new free content will include a new settlement building called Rune Forge, providing and enhancing gear customization. Furthermore, the game receives three tombs rigged with ancient traps and puzzles, including secrets buried by a fallen civilization. These three tombs will be available since the unlock of Ravensthorpe.

Aside from that, new Ubisoft Connect Rewards will become accessible as a part of the 15-year Assassin’s Creed celebration. These will be available as in-game rewards. Other than that, there will be a new limited-time event named Oskoreia Festival that will be available from October 20 to November 10.

As for the complete patch notes, you can find them below.

Assassin’s Creed Valhalla 1.6.1 Patch Notes

Patch Sizes:

  • Xbox Series X|S: 11.9 GB
  • Xbox One: 10.6 GB
  • PlayStation®5: 1.6 GB
  • PlayStation®4: 8.6 GB
  • PC: 9.12 GB

BUG FIXES & IMPROVEMENTS

THE FORGOTTEN SAGA

Addressed:

  • Equipping the Death Jarl helmet will remove Eivor’s beard customization.
  • Sometimes Odin can get stuck in a pillar when assassinating enemies.
  • After the battle with Systir and his tamer in Nidheim, the barrier will not go away.
  • Everold’s store re-stocks with already purchased items.

THE SIEGE OF PARIS

Addressed:

  • Unique Siege of Paris runes purchased through Pierre’s shop can be sold, but cannot be bought back.

WRATH OF THE DRUIDS

Addressed:

  • Finishing Balor with a stun-attack can cause the encounter to get stuck.

ASSASSIN’S CREED VALHALLA

MAIN QUESTS, WORLD EVENTS, AND SIDE ACTIVITIES

Addressed:

  • Order Medallions missing after defeating members of the order.
  • The quest Going Deeper cannot be received if the plants have already been collected.
  • Crashes while loading a save file during Finding Fritjof quest.
  • Player stats are not tracking as intended for the Core Challenge Eivor’s Saga.

WORLD

Addressed:

  • When climbing the tree near the Druid cottage in Glowecestrescire, Eivor can get stuck under the platform.
  • Unable to interact with Rollo within the brothel.
  • Unable to enter a house in Picheringa because of a blocked window and barred door.

OSKOREIA FESTIVAL

Addressed:

  • Various fixes for the returning Oskoreia festival event.

ARMORY & INVENTORY

Addressed:

  • Weapons being duplicated through unintended means.
  • Duplicated Dwarven customization options in inventory.
  • Two-Handed Axes can appear on both sides of the Armory mannequin if the player changes hands while using the weapon.
  • Flails appear upside down in the Armory when equipped with a loadout.
  • Isu tattoo duplicates in inventory after purchase and replaces other tattoos that can no longer be selected.

MISCELLANEOUS

Addressed:

  • Some weapons appear in Vagn’s shop when they’ve already been acquired.
  • The VFX for the charge attack persists on the weapon after it has been used.
  • Twilight pack previews do not load when trying to view them in the in-game store.
  • Unintended echo effect on Reda’s speech audio.
  • Cargo hold during River Raids caps at 200 even if capacity is upgraded.
  • Eivor spawns drunk when loading into the game.

UI / HUD

Addressed:

  • Jord Scarecrow settlement cosmetic tile in Norvid’s store doesn’t show the item.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. Oh, yeah, patch notes too. I mostly play FPS and love experimenting in good MMORPGs.

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