News

Modern Warfare 2 Warzone 2.0, DMZ and other Season 1 details revealed

Ahead of today’s huge Livestream, where content creators will reveal the first look of DMZ and, technically the second look of Warzone 2.0, Infinity Ward revealed further details regarding the extraction-based game mode and the Battle Royale. These two game modes are scheduled to arrive with the start of Modern Warfare 2 Season 1. Now let’s see what’s in store.

Below you can find the roadmap image posted by Infinity Ward, revealing what’s ahead of us in Season 1.

As per the “Everything you need to know” blog post published by Infinity Ward, a new era is upon Call of Duty.

Call of Duty Modern Warfare 2: DMZ and Warzone 2.0 Details

Starting on November 16, Season 01 Call of Duty: Modern Warfare II and Call of Duty: Warzone 2.0 will deliver action on all fronts: the next iteration of the massive free-to-play Battle Royale experience featuring the much-anticipated DMZ mode, reimagined maps in Multiplayer, and an additional Special Ops mission prior to the first Raid Episode. There will be plenty of content across both games through all-new Battle Pass, football-themed event, and more.

Season 01 for Modern Warfare II and Warzone 2.0 goes live on November 16 at 10 AM PT. Modern Warfare II will receive its Season 01 update on November 14 at 10 AM PT. All platforms can preload Warzone 2.0 starting on November 14 at 10 AM PT.

  • Al Mazrah, Home of Warzone 2.0: Use 18 major points of interest to plot out your victory in Battle Royale or explore them en route to extraction in the brand-new DMZ experience.
  • Ready for the New Era: Masses of gameplay innovations and new features make Warzone 2.0 an incredible experience, built on community learnings since Call of Duty: Next.
  • A Shift in Perspective: Third-Person Playlists Coming In-Season to Warzone 2.0: For the first time in Warzone history, we welcome fans of third-person Battle Royale action during Season 01.

Welcome to Al Mazrah — New Big Map

Central to the Modern Warfare II universe, the city of Al Mazrah within the United Republic of Adal is your first battleground for Warzone 2.0.

Those who are playing Modern Warfare II right now are getting some serious training on Al Mazrah. For example, the following Multiplayer maps are subsections of this massive region:

  • Al Bagra Fortress (Core Map)
  • Embassy (Core Map)
  • Zarqwa Hydroelectric (Core Map)
  • Taraq (both Core and Battle Map)
  • Sariff Bay (Battle Map)
  • Sa’id (Battle Map)

Warzone 2.0 Innovations, Updates Since Call of Duty: Next

Call of Duty: Warzone 2.0 is ready to make its impact as a rebuilt, free-to-play, free-for-everyone take on the Battle Royale game that has redefined the Call of of Duty® franchise.

Before the Season 01 launch, an entire blog will be dedicated to diving deeper into new features and mechanics that have been updated since what was shown at Call of Duty: Next. For now, here is a taste of the biggest highlights we can share:

Custom Loadouts are back for Warzone 2.0.

Similar to the original Call of Duty®: Warzone™, Loadouts play a large role in what makes this game unique, and in this new era, players will have quicker access to their Loadout’s primary benefit: the Primary Weapon. There are three ways to earn a Loadout, or at least, a Primary Weapon:

  • Shops – Players can use in-match Cash at the Shops (new name for the Buy Station) to purchase their Primary Weapon from their created Loadouts.
  • Loadout Drop Public Event – Loadout Drops will drop into Al Mazrah in the middle of Battle Royale matches. However, these are not limited or assigned to individual squads, but instead can be accessed by any players.
  • Strongholds and Black Sites – Players can also earn their Loadout in the early game as a reward for clearing a Stronghold or a Black Site.

Additionally, in-match Cash can be used to purchase your Primary Weapon from created Loadouts.

Looting Mechanics: Battle Royale Remaining Traditional, New Backpack System in DMZ

Warzone 2.0 will implement a new Backpack system, fully integrated for DMZ and streamlined for Battle Royale modes.

In Battle Royale, like the previous Warzone, Supply Boxes will throw out items to pick up. When a player interacts with any other loot container, such as a duffel bag, medical case, they will function with a loot menu.

When a player dies, they will drop their Primary Weapon on the ground and their Backpack, which contains the rest of their content, and is accessed through a loot menu.

DMZ — Play Your Way in a Completely New Warzone Experience

In addition to traditional Warzone modes — Battle Royale Solos, Duos, Trios, and Quads — Warzone 2.0 will launch with a brand-new experience known as DMZ.

DMZ is an open-world, narrative-focused extraction mode where Operator squads have free rein to complete faction-based missions, take on additional side objectives, engage with enemy Operators or AI combatants, and search for valuable items, all while fighting to survive toward exfiltration.

Expect a Tactical Overview of this mode closer to its launch next week.

That’s not all. If you’re willing to find more details about the upcoming content with Modern Warfare 2’s Season 1, make sure you visit Infinity Ward’s official blog post detailing everything.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button