Warzone’s Victus XMR one-shot headshot build is quite inconsistent

Warzone 2.0 is a beautiful game, and I am enjoying it quite a lot. I’ve been playing so much that I forgot what daylight looks like. I tried every meta loadout in the game, and I got amused by one thing in particular. That’s the one-shot headshot sniper that has the power to down enemy players in each encounter, even when with full three plates of armor.

To do so, the Victus XMR sniper must be equipped with Explosive Bullets. However, these types of bullets make the bullet velocity so heavy that the lead and distance calculation becomes a problem. This is exactly what makes the Victus XMR sniper very inconsistent, despite the capability of downing enemy players with one shot.

As for the loadout, this is the one that we’ve been tinkering with.

Slot Attachment Unlock Requirements Attachment Tuning
Barrel Mack 8 33.5 Victus XMR Level 3 ↕+0.4
Laser VLK LZR 7MW STB 556 Level 5 /
Optic SP-X 80 6.6X SP-R 208 level 5 ↕⊗
Stock XRK Rise 50 Victus XMR Level 19 ↕-4.0
Ammunition .50 Cal Explosive Signal 50 Level 23 ↕+0.7

Keep in mind that if you want to upgrade it, you can easily use the default scope and slap a suppressor that would further increase your damage range and bullet velocity.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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