Atlas Fallen Unveils First Gameplay Trailer, Showcasing Sand-Powered Combat and Cooperative Play

Fantasy action RPG, Atlas Fallen, has just released its first gameplay trailer, giving fans a glimpse into the game’s stunning visuals and innovative combat mechanics. The trailer is embedded in the YouTube player above. Developed by Deck13 and published by Focus Entertainment, the game is set to launch on May 16th, promising an immersive and engaging experience for fans of the genre.

The trailer, although relatively short, manages to pack in some intense combat sequences, showcasing the game’s unique sand-powered abilities and shape-shifting weapons. Players will traverse a timeless land filled with ancient dangers and mysteries while hunting down legendary monsters in spectacular, super-powered combat.

A standout feature of Atlas Fallen is its cooperative play, allowing players to team up with a friend to tackle the game’s challenges together. This adds depth and strategy to the gameplay, as players can combine their abilities and playstyles to overcome powerful adversaries.

The essence-gathering system is another innovative aspect of Atlas Fallen, allowing players to target and collect the essence of defeated enemies. This system enables players to customize their abilities and playstyle, ensuring a more personalized gaming experience. With the option of a fully cooperative or solo story campaign, players can tailor their journey through the game as they see fit.

Focus Entertainment has gathered fans attention with Atlas Fallen, and the first gameplay trailer only heightens the anticipation. With its unique sand-powered combat mechanics, cooperative gameplay, and breathtaking visuals, Atlas Fallen is poised to impact the fantasy action RPG genre significantly.

If you are a video game developer and you have a submission to make, you can mail us at

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button