Video Game Updates & Patch Notes
Counter-Strike 2 Limited Test March 31 Update Notes
Valve Releases CS2 Limited Test Update, but No New Invitations for Testing Period.

Today, March 31, Valve released an update for the CS2 Limited Test, introducing numerous improvements and bug fixes to the game. However, the update has drawn some criticism from the gaming community due to the low amount of CS2 invitations.
The update includes multiple network optimizations, UI improvements such as adding a Defuse Kit to the team equipment display, and various visual enhancements. The update also addresses some issues with Dust II (the only available map during this testing period), including clipping and materials adjustments and sealing rooftops to prevent unintended grenade and molotov placements.
Without further ado, you can find the patch notes below:
Counter-Strike 2 March 31 Patch Notes
[NETWORKING]
– Multiple network optimizations.
– The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.
– The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.
[UI]
– Added Defuse Kit to team equipment display.
– Scoreboard – Various font and style changes
– Adjusted voting panel to more closely match other UI
– Scoreboard – Various font and style changes
– Adjusted voting panel to more closely match other UI
[VISUALS]
– Continued physically based rendering (PBR) compatibility adjustments to stickers:
— Brightened some sticker styles for better contrast
— Added some functionality to support fine-tuning individual items in future content adjustments.
– Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models.
– Various improvements to character models.
– Continued improvements to inspect/reload behavior.
— Brightened some sticker styles for better contrast
— Added some functionality to support fine-tuning individual items in future content adjustments.
– Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models.
– Various improvements to character models.
– Continued improvements to inspect/reload behavior.
[DUST II]
– Various adjustments to clipping and materials.
– Sealed rooftops to prevent grenades/molotovs from landing in places they shouldn’t.
– Sealed rooftops to prevent grenades/molotovs from landing in places they shouldn’t.
[MISC]
– Restored functionality for adding/removing bots while playing offline.
– Restored spray menu functionality.
– Restored radio command functionality.
– Fixes for various crashes.
– Restored spray menu functionality.
– Restored radio command functionality.
– Fixes for various crashes.