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Diablo 4 Beta Plagued by Long Queues and Errors: Blizzard Addresses Concerns

Diablo 4‘s highly anticipated beta has officially begun, and as many players expected, the game is experiencing long queues, error messages, and other related issues. Given the excitement surrounding the launch of this beta, it’s not surprising to see a surge of traffic trying to access the game. Blizzard has already taken steps to address these issues as the early access period unfolds and the open beta approaches next week.

Blizzard has acknowledged the queue times and other known issues on both the Diablo 4 site and within the game. As predicted, queue times have exceeded an hour for some players, but the actual waiting time may be shorter than estimated. The company urges players not to leave the queue, as doing so will restart the process.

In their statement, Blizzard said, “Users may experience a queue while logging into Diablo IV during Early Access Beta Weekend. Please note that the countdown may finish and go beyond the duration listed on the queue timer. Do NOT leave the queue as this will restart the queue. We will have more accurate timers in place for Open Beta Weekend.

This announcement offers hope for improved queue times during the open beta weekend scheduled for next week. As the early access period progresses and players gradually join the game, the influx of users should become more manageable, resulting in shorter wait times.

Blizzard has also reminded players that the beta is not the final version of the game, and they should expect to encounter bugs and outages. The company will evaluate player feedback following the beta and make necessary adjustments.

The Diablo 4 beta is currently live for those who pre-ordered the game or obtained a beta code through other means. The open beta will be available to all players starting on March 24th.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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