Video Game Updates & Patch Notes

Modern Warfare 2 and Warzone 2.0 March 2 Patch Notes

Raven Software and Infinity Ward have released a new server-side patch for Modern Warfare 2 and Warzone 2.0 on March 2. This update brings several bug fixes, improvements, and updates to the game, as outlined in the official patch notes.

One of the critical bug fixes in this update addresses an issue causing the Recent Players list to appear non-responsive after using search. This issue has now been resolved, improving the user experience and making it easier for players to interact with others in the game.

Various geo/collision issues in Ashika Island have been fixed, as well as an issue where the gas was not damaging AI combatants. Additionally, improvements have been made to the Battle Pass, including quick equip options, general navigation, and usability.

In Warzone 2.0, the update fixes an issue impacting the visibility of Contract icons on the Tac Map. It also fixes an issue preventing players from redeploying if they are in Last Stand when the Resurgence timer is disabled. Furthermore, the “Death From Above” mission now tracks properly with teammates.

There are also several updates to the gameplay experience in Warzone 2.0. For example, the visibility of Data Heist Contract objectives on Ashika Island has been improved, and the scale of AI combatant reinforcements has been reduced during Data Heist Contract on Ashika Island.

In DMZ, the AI combatant damage has been reduced across Al Mazrah and Ashika Island, making it less lethal for players. Additionally, there are various performance improvements to DMZ on Ashika Island, and the exploit that allowed players to retain Loadouts between DMZ matches has been fixed.

Modern Warfare 2 and Warzone 2.0 March 2 Patch Notes

As always, you can find the patch notes below:

GLOBAL

This update contains fixes for a number of known crashes.

BUG FIXES

Social

  • Fixed an issue causing Recent Players list to appear non-responsive after using search

Maps

  • Fixed various geo/collision issues in Ashika Island

Enemy Combatants 

  • Fixed an issue where AI combatants were not being damaged by the gas

Battle Pass

  • Improved quick equip options in the Battle Pass
  • Improved general navigation and usability in the Battle Pass

WARZONE 2.0

BUG FIXES

General
  • Fixed an issue impacting visibility of Contract icons on the Tac Map

Battle Royale

  • Fixed an issue preventing Players from redeploying if they are in Last Stand when Resurgence timer is disabled

DMZ

  • Fixed an issue with the “Death From Above” Mission not tracking properly with teammates

UPDATES

Battle Royale

  • Improved visibility to Data Heist Contract objectives on Ashika Island
  • Reduced scale of AI combatant reinforcements during Data Heist Contract on Ashika Island

DMZ

  • Various performance improvements to DMZ on Ashika Island
  • Fixed an exploit allowing Players to retain Loadouts between DMZ matches
  • Fixed an exploit allowing duplication of teammate Dog Tags

RECENTLY IMPLEMENTED

DMZ

  • Introduced some moderate changes to AI combatant damage that reduce lethality across Al Mazrah and Ashika Island in DMZ.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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