Video Game Updates & Patch Notes

Wild Hearts March 27 Patch Notes

The latest patch for the popular game Wild Hearts has just been released, bringing a slew of improvements, adjustments, and fixes to enhance your gaming experience. The patch notes for the March 27 update include enhancements to CPU performance, weapon connectivity, and online co-op functionality, as well as numerous bug fixes.

Wild Hearts March 27 Patch Notes

Without further ado, you can find the complete patch notes below:

Improvements, Other Adjustments

  • Improved CPU performance, particularly for AMD processors
  • Added connections for reinforcement between the following combinations of weapons.
    • Karakuri Katana
      • Nature’s Flashblade and Blade of Nature’s Splendor 5
      • Apex Blade: Kemonobane and Wrack Blade: Rashōmon
    • Nodachi
      • Nature’s Twinedge and Nodachi of Nature’s Splendor 5
      • Apex Nodachi: Kemono Carver and Wrack Nodachi: Rashōmon
    • Bow
      • Nature’s Piercing and Bow of Nature’s Splendor 5
      • Apex Bow: Kemono Hunter and Wrack Bow: Rashōmon
    • Bladed Wagasa
      • Nature’s Twists and Bladed Wagasa of Nature’s Splendor 5
      • Apex Bladed Wagasa: Kemono’s End and Wrack Bladed Wagasa: Rashōmon
    • Maul
      • Nature’s Gravity and Maul of Nature’s Splendor 5
      • Apex Maul: Kemono’s Doom and Wrack Maul: Rashōmon
    • Karakuri Staff
      • Nature’s Seasons and Nature’s Splendor Karakuri Staff 5
      • Apex Karakuri Staff: Kemono Chaos and Agate Karakuri Staff 2
    • Hand Cannon
      • Nature’s Might and Cannon of Nature’s Splendor 5
      • Apex Cannon: Kemono’s Oblivion and Wrack Cannon: Rashōmon
    • Claw Blade
      • Nature’s Talon and Claw of Nature’s Splendor 5
      • Apex Claw: Kemono’s Curse and Wrack Claw: Rashōmon
  • Added a confirmation window at the start of online co-op that asks whether the player wants to join the session or not when the host is further along in the story than they are.

Fixes

  • Fixed an issue in which the mutation level of the karakuri staff could be increased beyond the limit displayed.
  • [PC] Fixed an issue in which the first attack of “Unbound: Iai Sunder Slash” with karakuri katana would not hit when the FPS limit was set to 30.
  • Fixed an issue where giant kemono would continuously move in a single direction during online co-op.
  • Fixed an issue where dragon karakuri would disappear after moving to another hunting ground if they were hit by the maul’s “Power Smash” or by specific kemono attacks.
  • Fixed an issue where chain trap would sometimes not activate when the player experienced a drop in frame rate.
  • Fixed an issue where Amaterasu would stop moving when players joined as guests in the “Hunting Song – Rising Glissando” and “Hunting Encore – Auspice of Minato” quests.
  • Fixed an issue where sometimes after progressing Minato requests during online co-op, the subsequent Minato request would not appear.
  • Fixed an issue during online co-op where exiting a session just before death could change one’s story progression.
  • Fixed an issue where the story objective “Hunt the kemono causing the fire” would occasionally not reflect the correct progress.
  • Fixed an issue that could cause the game to crash when loading into Minato.
  • Fixed an issue where sound would not play on certain sound cards.
  • Fixed an issue where small kemono spawned in greater numbers than intended.
  • Fixed and improved other miscellaneous issues.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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