Video Game Updates & Patch Notes

Dying Light 2 Update 1.10 Hotfix Resolves Co-op Issues and More

Techland has released a new hotfix for Dying Light 2, addressing various issues in the game. The update, version 1.10, fixes problems like co-op players getting stuck on a “Please Wait” communication error and an issue with the Viral Rush bounty counter.

The hotfix also resolves rare instances where the number of enemies from the Viral Rush event blocks story progression and the issue of mods and charms not appearing on the Skullcut weapon. These improvements are expected to enhance the overall gaming experience for players.

Dying Light 2 1.10 Changelog

  • Fixed a rare issue with co-op players getting stuck on the “Please Wait” communication error if the dialogue is triggered by both players at the same time.
  • Fixed the Viral Rush bounty counter increasing by 2 after performing a single action.
  • Fixed rare cases where the number of enemies from the Viral Rush event blocks story progression.
  • Fixed the issue with mods and charms not appearing on the Skullcut weapon.
  • Now AIs will have a proper ragdoll reaction after using the Grapple Throw skill.
  • Fixed the lack of distinction between slot types for weapon mods in the Craftmaster menu.
  • Optimized medium and high presets of volumetric fog, which caused performance drops.
  • Fixed an issue with multiple video settings being reset to the previous state after loading a save file.
  • Fixed several console freezes and hangs related to wrongly uploaded data.
  • Fixed a crash that could happen every time the player tried to enter the main menu after launching the game.
  • Fixed camera smoothing in run animation
  • Fixed Far Jump skill to provide with smoother experience
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. Oh, yeah, patch notes too. I mostly play FPS and love experimenting in good MMORPGs.

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