Video Game Updates & Patch Notes

Elden Ring 1.09.1 Patch Notes

Elden Ring has released its latest update, version 1.09.1, which brings several bug fixes, gameplay changes, and clarifications about PC Ray Tracing settings. The update targets all platforms, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam, and requires a download for online play. Without further ado, you can find the complete changelog below:

Elden Ring – Patch Notes Version 1.09.1

This update includes hotfixes and game balance adjustments following patch 1.09.

Additional information about PC Ray Tracing settings is also included at the end of these patch notes.

Targeted Platforms

PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam

Gameplay changes and bug fixes

  • Fixed a bug where the effects of some Skills, Incantations, Items and Weapons that increased attack power were not applied to Spells and Incantations.
  • Fixed a bug where the Skill Contagious Fury from the Jellyfish Shield kept increasing attack power when unequipping the shield or switching to a different weapon.
  • Decreased the poise damage of the Cursed-Blood Slice Skill.

About PC Ray Tracing settings

Under certain circumstances, ray tracing has been enabled by default after updating the game to version 1.09.

  • If Ray Tracing has been unintentionally enabled and is impacting your game, you can disable it from the title menu or in-game by going to System → Graphics → Set Ray Tracing Quality to OFF.
  • If your game does not start properly or becomes unstable when Ray Tracing Quality is set to Low/Medium/High/Maximum, please consider the following options:

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.09.1

Regulation Ver. 1.09.1

Online play requires the player to apply this update.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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