Killer Frequency, Slasher-Adventure Arrives on PC and Consoles on June 1

Team17 Digital unveils release date for its upcoming 1980s radio station-based first-person thriller.

Team17 Digital has officially announced the release date for its highly anticipated in-house developed black comedy slasher-adventure, Killer Frequency. Set to hit Steam, Meta Quest 2, PlayStation 5, PlayStation 4, Nintendo Switch, and Xbox on June 1st, this first-person thriller is poised to take players on a wild ride through a small-town US radio station.

Killer Frequency is set in a Midwestern US town during the 1980s, with a serial killer on the loose. Players will step into the shoes of Forrest Nash, a washed-up DJ, and presenter of the late-night show “The Scream.” Throughout the night, Nash must help listeners and callers who a mysterious masked murderer is stalking.

To succeed in the game, players will need to interact with callers using various conversation options while listening for clues and information. They’ll also have to solve puzzles around the radio studio to prevent the killer’s grisly plans and keep the show on air with tunes inspired by the decade. The objective is to help Forrest prevent the slaughter, discover the killer’s true identity, and keep the grooves going until dawn.

Killer Frequency Key Features

  • Stay on air: Take control of the switchboard and explore an authentic 1980s radio studio as you guide the fates of your late-night listeners stalked by a mysterious killer
  • Stop the slaughter: Take calls from potential victims while gathering clues, making decisions, and solving satisfying puzzles that could help each caller survive the night
  • Unmask the killer: Interact with a variety of larger-than-life personalities including callers, potential suspects, and a charismatic producer while jamming to a jukebox of 1980s-inspired tunes
  • All can live or die: Choose from a variety of conversation options to interact with callers – will you guide them to safety or broadcast their last moments live on air?
  • Play on flatscreen and in VR: Built from the ground-up for Meta Quest 2 at 72 frames-per-second for a latency-free experience, and available in flatscreen mode on Steam and consoles.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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