Pokemon Go Players Want 6-Hour Community Days, 6-Hour Community Days are More Enjoyable
Trainers, Community Days are one of the most anticipated events in Pokemon Go and every player is looking forward to the next Community Day and the featured Pokemon. This event is special because players have a chance to catch the Community Day Pokemon, its shiny forms, and enjoy the event-exclusive bonuses.
Community Days are one of the best events in Pokemon Go. Community Days are happening once a month, and during the event, players have a chance to catch the featured Pokemon, its shiny forms, learn new moves, access the Special Research, and enjoy all the event-exclusive bonuses. The first Community Day was on January 20, 2018, featuring Pikachu, its shiny forms, a new move, and cool bonuses.
Since then, Pokemon Go players had a chance to participate in sixty-four Community Days. The first Community Day event to last six hours went live on March 15, 2020, featuring Abra. Everyone loved the 6-hour Community Day, but on April 23, 2022, Niantic and Pokemon Go decided to reduce the event time to 3 hours.
Stufful Community Day back on April 23, 2022, was the event when they decided to reduce the event time from six hours to three hours, all because they’ve (Niantic and Pokemon Go) found out that only five percent of the players tend to participate in the event for more than three hours. Here is the official announcement.
“Community Day Adjustments
We also wanted to take a moment to discuss some changes to the Community Day format we’ll be testing. In 2020, we doubled the length of our Community Day events, extending them from three hours to six. Since then, however, we’ve found that only five percent of our Trainers tend to participate in the event for more than three hours.
One of the biggest pieces of positive feedback that we received after January’s three-hour Community Day Classic was that players and community leaders noticed how much more of the community was out and about during the event. So, for Stufful Community Day, we’re returning to a three-hour format. We hope that doing so will create even more opportunities for Trainers to play together and connect outside as they’re exploring.
We know that Trainers have enjoyed all of the extra resources that can be collected during longer events, so we’re adding some new and exciting perks to Stufful Community Day to give you the ability to collect just as many resources during gameplay.”
Niantic and Pokemon Go made changes to Pokemon Go’s Remote Raid Passes, and players, myself included, were not happy with their decision. They made changes, increased the prices of Pokemon Go’s Remote Raid Passes, and didn’t care one bit about the Pokemon Go community.
Now, the Pokemon Go community wants Niantic to change the Community Day start/end time from three hours to six hours.
It’s time to remind everyone again how they reverted one of the best Quality of Life updates.
by u/hjuvapena in pokemongo
The Pokemon Go community was not happy when they made this change and here is what the players had to say about it.
“They really think we’re all idiots.”
“Not a game dev, but shouldn’t you be wanting to give people *more* time to engage with your product, not less?”
“Most trainers play less than 3 hours so we’re gonna go ahead and take away everybody’s flexibility to play when they have the time to.”
“The 6-hour window was a safety consideration, and they’re taking it away because players didn’t compromise their safety by spending all 6 hours playing? Bulletproof logic.”
“That’s a shame that comm day is going back to the 3-hour format. It was really nice to be able to choose when I’m able to play in the 6-hour comm days.”
“I feared Niantic was going to cut Community Day in half again at some point, just not THIS soon. The timing is particularly crazy because I heard several players saying that for the last several Community Days, they have gone out and played for a couple of hours but then headed home or to whatever plans they had for that day and popped an incense to grind out the rest of the time. For this past Community Day, of course, they got basically nothing during the incense period and were thinking that for the next Community Day, they would just not play at all during times they were unable to be out walking. What’s the point anymore?”
“Well. Now I suspect many will not be able or willing to play at all with half the timeslot we had previously.”
“Their logic — their justification — is WAY off base to the point that it almost seems like they’re trolling us”
“Since then, however, we’ve found that only five percent of our Trainers tend to participate in the event for more than three hours.”
“Six hours allowed for players to squeeze in time for digital monster hunting around their other activities… around our actual LIVES, you know? Many of us were playing for 2-4 hours sometime during that six-hour time block and then carrying on with our lives with the rest of the time. Some played from 11:00 – 2:00, some from 2:00 – 5:00, some from like 11:00 – noon, and then again from 3:00 – 5:00, depending on their availability. Niantic seems to want us to plan our day around Community Day and other events most every weekend, and this is just another sign of that: play during these three specific hours — far less flexible — or don’t play at all, sucks to be you, get good lolz.”
“Yet another decision that I think is gonna come back to bite them in the posterior hard. But in the interim, it’s also another big slap in the face to the player base. Again, this game is NOT our life, Niantic. It’s something we fit in where we can, not something we plan every weekend around. Who is this supposed to help?”
What do you think? Would you like future Community Days to last six hours, instead of three hours?
The latest one for Trapinch waa one hour. ONE. HOUR. No events, no special research, just one hour of trapinch, from 6 to 7, when I didn’t get out of work until 6:30. Needless to say, I didn’t catch a shiny. It’s like Niantic hates money, and is trying to drive away its paying user base.