Video Game Updates & Patch Notes

Escape From Tarkov 0.13.0.5 Patch Notes

Battlestate Games‘ popular multiplayer first-person shooter, Escape From Tarkov, has received a significant update in Patch 0.13.0.5. This update brings improvements to the sound system across all locations, resolves several visual glitches, and introduces slight gameplay modifications.

Escape From Tarkov 0.13.0.5 Patch Notes

1. The first iteration of the sound positioning settings on all locations has been completed:

  • Configured the sound system for Lighthouse;
  • Configured the sound system for Interchange;
  • Fixed the main sound issue areas on Reserve and The Lab;
  • Reworked the sound engine for voice lines: the sound is now more realistic, adjusted curves for the volume drop, muffling/transparency of the sound at a distance. Voice lines are balanced in accordance with the loudness of the phrase;
  • Improved active headsets system: lowered the volume level for all headsets, amplified high frequencies for more realistic sound, added functionality that gives some headsets an advantage by increasing the hearing radius of footsteps and voices;
  • Adjusted audio tracks that had sound artifacts (background voices, noise);
  • Fixed the sound effect of concussion which appeared when using Golden Star balm or when stunned by a grenade: the effect is now smoother, the sound of tinnitus is played in stereo mode, without the positioning effect when turning your head;
  • Balanced sound volume for M18 grenade to match other grenades of this type;
  • Fixed an issue with short-term muting of the sound when the sound source transitions between rooms;
  • Fixed an issue that occurred when opening a door where the sound source behind it could sound muffled;
  • Fixed an issue where leaning against a wall would allow you to hear everything in the room behind the wall.

2. Fixed visual bugs when using flashlights:

  • Flashlights no longer shine through walls and other obstacles;
  • Fixed flickering of disabled flashlights on weapons on your back;
  • Fixed brightness and beam range of some flashlights.

3. Bots can no longer instantly rotate while prone.

4. Disabled experience gain for killing and looting players in the same group. Dogtags of such players will be sold to traders for 1 rouble and will not be considered as found in raid.

5. Reduced frequency of bot voice lines and shouting during combat.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button