Video Game Updates & Patch Notes

Evil Dead The Game May 17 Patch Notes

Saber Interactive‘s latest May 17 patch for the popular horror survival game Evil Dead The Game, is now available. This update unveils the addition of Knowby Tapes, promising an enriching narrative progression for players who have completed all missions. Additionally, it introduces various gameplay enhancements and fixes to improve the overall gaming experience.

Without further ado, you can find the complete patch notes below:

Evil Dead The Game May 17 Patch Notes

New Features

  • Players who complete/have completed all missions will get the remaining two Knowby Tapes, unlocking the complete story of Professor Knowby.


  • Survivor icons are updated in the pop-up map during the Mass Paranoia ability.
  • Survivors no longer detect Baal during “Peekaboo” ability by the sound of his steps or voice.
  • Survivors now receive fear after dodging the trap’s activation.
  • Hunter’s “Lone Wolf” ability will no longer be inactive if only dead teammates are around the player.


  • Demon units will no longer miss hits on the Necronomicon.
  • Baal can no longer chain possess Survivors.
  • Baal no longer has Support Ash’s Marked Target and Kelly’s Countershot ability effect during Peekaboo.
  • Now Power Possess ability doesn’t get cooldown after the usual possession if the respective button was pressed without the target before.
  • Demon traps no longer stop working after unpossessing a survivor and letting him activate the trap.
  • Demon no longer receives increased damage while possessing a survivor marked by “Manhunter”.
  • Buttons for opening and placing proximity portals are correctly displayed in the HUD when the demon unpossesses the vehicle.
  • The Witch can no longer cancel the slow-down delay after an attack by a particular button combination.
  • Deadites downed with finishers will no longer perform a small jump on the ground.
  • The “vanishing” effect of the demon now appears when exorcized from a page/dagger objective.
  • Demon no longer sees the colored beam above the Survivor’s items.


  • Leader Ash’s voice lines for killing Baal are now correctly played.
  • In the tutorial, hand axes over the table now have a natural spawn location.
  • Weapons are now unable to spawn vertically.
  • SMG and Grenade Launchers are now included in Handgun and Special ammo descriptions.
  • Weapons can no longer twitch on the character’s back after getting out of the car.
  • The supply crate mark will no longer disappear when all players near it move to another map location.
  • Soul-calling voice lines will no longer be played in the Necronomicon phase if the player carries them in inventory before entering this stage.
  • Eligos’s neck will no longer unnaturally stretch if shot with a shotgun in the 8th Mission.
  • Fixed an issue with some players fighting invisible deadites.
  • Various localization fixes.

Balance Changes

  • Brock Williams’s healing bonus per non-family member for ability “Blood Ties” decreased from 7% to 5%.
  • Brock Williams’s damage reduction per family member for ability “Blood Ties” decreased from 7% to 5%.
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Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

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