Video Game Updates & Patch Notes

Star Wars Jedi: Survivor May 1st Update Notes and more

Respawn Entertainment released an update for Star Wars Jedi: Survivor on PC, with console updates following shortly. The May 1st patch focuses primarily on performance improvements, aiming to provide a smoother gaming experience for players across all platforms.

Yesterday’s official tweet from EA announced the patch release for PC, with PlayStation 5 and Xbox Series X|S updates scheduled for Today. They further confirmed that the console fixes are already available on PC. Respawn Entertainment will have to work harder


PC Patch

  • Performance improvements for non-raytraced rendering.

PlayStation 5 & Xbox Series XIS

  • Multiple crashes fixed across PlayStation and Xbox Series XJS and various areas of the game. Fixed crashes that were tied to skipping cinematics.
  • Performance improvements across PlayStation 5 and Xbox Series XIS.
  • Fixed an issue with dynamic cloth inside the Mantis.
  • Fixed various rendering issues.
  • Fixed an issue with registered Nekko colors not saving.
  • Fixed an issue with registered Nekko disappearing from the stable.
  • Fixed issues with cinematic dialogue overlapping.
  • Fixed various collision issues.
  • Fixed an issue with enemy Al remaining in T Pose during photo mode.
  • Fixed a freeze that occasionally occurred while talking to Doma.
  • Fixed a bug where the BD-oil VFX did not properly render.
  • Fixed an issue where players were getting stuck inside the Chamber of Duality if you didn’t save after leaving the chamber and die.

The game’s PC version has already received the fixes coming to the console on 5/2.

We are hard at work on patches that will improve performance and fix bugs across all platforms.

If you are a video game developer and you have a submission to make, you can mail us at

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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