Video Game Updates & Patch Notes

DayZ Experimental 1.22 Update 2 Patch Notes

Bohemia Interactive has received a new experimental update titled Update 2 for DayZ’s 1.22. The server maintenance is done. Below you can find the complete changes.

PC Experimental 1.22 Update 2 – Version 1.22.156502 (Released on 08.08.2023)

NOTES

  • Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

GAME

FIXED

  • Fixed a server crash related to network behavior
  • Fixed a Linux server crash (https://feedback.bistudio.com/T174328)
  • White fingerless wool gloves were missing their damaged textures
  • Dead animals would keep their collisions after being skinned
  • The cursor could get stuck on the screen in certain cases (https://feedback.bistudio.com/T166474)
  • Bolts were instantly ruined on impact
  • The player could desync when changing seat or leaving a vehicle and falling down unconscious
  • The character position in the water did not change with the water level
  • Player corpses did not always float in water
  • Fixed certain exploits to look through walls (https://feedback.bistudio.com/T172611 – private)
  • Loading a weapon with an integrated magazine was not loading all bullets
  • It was possible to throw two-handed weapons through walls if standing too close to them
  • The Sling Bag was carried badly
  • Sounds of certain explosions were not reflected correctly in the 3D environment
  • Animals would shift their position on the ground after being killed while standing still
  • The flare gun was reflecting wrongly in the UI that it was loaded with an empty shell after firing
  • Holding shift while moving in throwing stance would consume stamina
  • Gun shot tail sounds were not present when using a suppressor
  • Players could leave ghosts for remotes at the edge of the network bubble

CHANGED

MODDING

  • Added: ‘ScriptCaller.Equals’ and ‘ScriptCaller.IsValid’ methods

KNOWN ISSUES

  • Watchtower’s roof widget blocks other wall widgets – a fix is in internal testing
  • Vehicles will keep driving after the driver is killed – a fix is in internal testing
If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button