Pokémon Go’s 50-Coin Limit, How It’s Affecting Gameplay and Pushing Players to Host Raids on Poke Genie

Hey Pokémon GO Trainers! You’re out there catching ’em all, challenging gyms, and tackling raid bosses, but let’s talk about something that’s been a hot topic in the community lately: PokeCoins. We all know that this in-game currency is crucial for snagging cool stuff from the shop, but are the current earnings too low.
Before we get into the nitty-gritty, let’s recap what PokeCoins are for those who might not be fully in the loop. PokeCoins are the in-game currency that players use to buy helpful items and snazzy cosmetics from the Pokémon GO shop. You can either buy these with real-world money or earn them in-game. We all love free stuff, so earning in-game is often the route we take.
Here’s the deal: You get one PokeCoin every ten minutes that your Pokémon stays in a gym that your team has taken over. Sounds simple, right? But hold up. You can only earn a maximum of 50 coins per day, no matter how many gyms you conquer or Pokémon you have stationed. Once your Pokémon are kicked out of the gym, that’s when you’ll see those coins added to your account.
The 50-coin daily limit has been a major point of contention. Let’s say you need a Remote Raid Pass, which costs 525 PokeCoins. Simple math tells us you’d have to control gyms for 10.5 days to earn just one pass. By the time you’ve saved up, the raids have probably changed, and you’re back to square one. This doesn’t even account for other things like upgrading your Pokémon storage.
Many of you have expressed that if Remote Raid Passes still cost 100 PokeCoins, you’d be doing way more raids. However, the price hike to 525 PokeCoins has put a damper on your raiding spirit. Some players have even migrated to using services like Poke Genie to host raids rather than participating in the in-app lobbies.
Why does this matter? Because when you opt for alternative platforms, you’re not spending those hard-earned (or purchased) PokeCoins in the game. That’s less engagement, and let’s face it, it kinda defeats the purpose of the in-game economy.
The community is clear: We want the ability to earn more than 50 PokeCoins a day or see a drop in prices in the shop. Either option could alleviate some of the stress we feel about having to spend real money on items that are essential for gameplay. Niantic, if you’re listening, the ball’s in your court. Many trainers would happily engage more in remote raids and other in-game activities if the economics were a bit more in our favor. Until then, keep hustling for those gyms, folks. And remember, Pokémon GO is all about community, so keep the conversation going.
What’s your take on the PokeCoin puzzle? Are you raiding more or less due to the costs? Share your experiences and solutions in the comments below. And as always, happy catching.
I would like to at least see a more fair system of earning the coins. Now you get max 50 coins when your .mon gets cicked out — something you rarely can control yourself. With bad luck you put two mons in the morning, and they both get kicked out either in the evening (both been there for 10 hours) and get 50. Or worse: they hang till after midnight, and you get nothing for that day.
If you have left a mon in a remote place you can be sure that when it finally gets kicked out, it’s on a day when you quota’s full already.
Proposal: use a moving average of a week. So you could get 100 on Monday, 50 on Tuesday, Wednesday, Thursday, 100 on Friday — now your quota’s full, Until Monday when there’s again room for 100.
Another thing: When I start taking down a gym, and kick out a mon, there’s a cooling time on 10 minutes before the defenders can add another. There should be a cooling time after dropping a new mon too. That 10 minutes, giving you at least one coin.