Video Game Updates & Patch Notes

Hell Let Loose September 18th hotfix for 14.3 introduces fixes and more

Today, H*** Let Loose releases a new hotfix for their Patch 14.3. This update highlights the developers’ commitment to addressing known issues and enhancing the gaming experience for its extensive player base.

Team17 is aware of the issues, and the hotfix promises to address an ongoing VOIP problem. Players often found themselves abruptly disconnected from the voice channel, an issue traced back to the ‘Vivox Error 1019’. With the hotfix, this annoying hiccup is expected to be a thing of the past.

For the full list of patch notes, check below:

H*** Let Loose September 18 Hotfix for Update 14.3

Console players will also receive a hotfix later this week, as some of these fixes must go through a separate process.

Fixes are underway for the below items:

VOIP Disconnect Fix
  • [Fixed] Vivox Error 1019 when connecting to channels

We believe we may have fixed an ongoing VOIP issue where players can find themselves getting disconnected randomly and then being unable to reconnect.

Steam Achievements
  • [PC] [Fixed] All Practice Range achievements are not unlocking
Ultrawide Monitors
  • [Fixed] Character previews scale incorrectly
  • [Fixed] Fix for tank driver seat FOV
  • [Fixed] Fix for Sherman doubled-up scope
  • [Fixed] Tank scope offset on certain resolutions
  • [Fixed] Tank cross hairs incorrectly aligned

H*** Let Loose did not previously offer ultrawide support – although it did have compatibility – and those using ultrawide monitors played with a cropped and highly scaled version of the game that cut off the character model’s hand and majority of the weapon, as well as cropped tank scopes. Compared to those playing on a 16:9 resolution, the sights were far more zoomed in and appeared larger, giving ultrawide players somewhat of an advantage.

Ultrawide support was highly requested by the community, and Patch 14.3 introduced this support, which now provides the same 16:9 game resolution for ultrawide monitors.

This does mean that, for those used to the zoomed-in appearance, this change can now feel somewhat jarring, and the distortion of the peripheral edges – standard on 16:9 – may feel increased.

Depending on your settings, some players may have tried to compensate for the previous lack of ultrawide support by increasing their FOV to 120, and maintaining Y axis.

With the added support, we recommend changing these settings to the below in order to reduce any fish-eye effect:

  • FOV 90
  • Maintaining X axis
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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