Video Game Updates & Patch Notes

Palworld 0.1.4.1 Patch Notes Revealed

Pocketpair released a new update for Palworld, seemingly fixing major bugs and issues. Important issue was addressed where the game would crash and save data would become corrupted once the total number of Pals captured by a guild reached around 7000. This patch not only fixes the problem for future captures but also repairs previously affected save data, allowing it to load correctly.

The update resolved a glitch where weapons equipped by other players would vanish when a grenade was used in multiplayer mode. For the full patch notes, check below.

[Patch Notice]

  • Steam patch v0.1.4.1
  • Xbox patch v0.1.1.4

Steam version v0.1.4.1 has been released.
(Xbox version v0.1.1.4 will be released as soon as it is ready)

Palworld 0.1.4.1 Patch Notes

===

Major Fixes

  • Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
  • In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
  • Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
  • Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.

Base related

  • Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever.
  • Fixed an issue where no wood would drop when Pal at the base felled a tree.

Others

  • Implemented countermeasures against some cheats and exploits.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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