NewsVideo Game Updates & Patch Notes

Gray Zone Warfare’s first major patch fixes tons of issues and more

Gray Zone Warfare, the game that I truly find quite amazing has released a new patch, which is supposed to be the first major patch for the game, as classified by the developer. First off, let’s talk about the fixes. The devs have really gone to town on some of the most annoying bugs that have been plaguing us.

Before this patch, it was like running through a ghost forest, no rustling sounds at all. That’s fixed, too. Now, when you sprint through the underbrush, it’ll sound like you’re in a real jungle. Furthermore, the developer has improved the vendors. Only seeing one item in vendor stock? That’s been squashed. You can now shop to your heart’s content. And let’s not forget the classic “killed by a landing helicopter leading to a friendly fire report” issue. Yep, that’s taken care of. No more explaining to your squad why the chopper turned you into mincemeat.

One of my favorites is the fix for empty magazines refilling after connecting to a server. It was fun while it lasted, but it’s good to see the devs keeping things fair. Plus, those creepy dead AIs were standing up in an A-pose like they were auditioning for a horror movie. All of that and even more has been addressed, and you can find the complete patch notes below:

Gray Zone Warfare Patch 1 Notes

PATCH #01 NOTES | CL70153

FIXES

  • [FIXED] AN ISSUE WHERE THE CHARACTER COULD GET STUCK IN A LEVITATING POSE IN 3PV
  • [FIXED] AN ISSUE WHERE SOME VEGETATION WOULDN’T MAKE ANY RUSTLE SOUNDS
  • [FIXED] AN ISSUE WHERE ONLY 1 ITEM APPEARED IN VENDOR STOCK
  • [FIXED] AN ISSUE WHERE GETTING KILLED BY A LANDING HELICOPTER COULD LEAD TO A FRIENDLY FIRE REPORT
  • [FIXED] AN ISSUE WHERE EMPTY MAGAZINES WOULD REFILL AFTER CONNECTING TO A SERVER
  • [FIXED] AN ISSUE WHERE A DEAD AI WOULD STAND UP AND STAY IN AN A-POSE
  • [FIXED] SEVERAL SPOTS WHERE PLAYERS COULD GET STUCK
  • [FIXED] AN ISSUE WHERE AI COULD SPAWN PARTIALLY BELOW THE GROUND
  • [FIXED] AN ISSUE WHERE PLAYERS WERE UNABLE TO PERFORM ANY ACTION AFTER VAULTING
  • [FIXED] AN ISSUE WHERE SQUAD INVITATION NOTIFICATION WAS SOMETIMES NOT DISPLAYED
  • [FIXED] AN ISSUE THAT BLOCKED THE PROGRESSION OF QUESTS ART OF DECEPTION AND IT’S IN THE WATER
  • [FIXED] VARIOUS CLIENT CRASHES
  • AND MANY MORE…

CHANGES

  • [CHANGED] PLAYERS CAN NOW RE-BIND VOICE CHAT ACTIVATION, MAP, HEALTH PANEL, INVENTORY, OR TASKS
  • [CHANGED] INCREASED THE TIME BETWEEN CHARACTER WIPES TO 1 WEEK (UP FROM 1 HOUR)
  • [CHANGED] IMPROVED PRONE MOVEMENT ON SLOPED OR UNEVEN SURFACES
  • [CHANGED] ADDED SAFEGUARDS TO PREVENT EXPLOITING OF GRENADES TO KILL PLAYERS AND AI IN FOB

Overall, Patch #01 is looking solid. It addresses many of the issues that players have been vocal about and makes meaningful changes to improve gameplay. Clearly, the devs are listening and committed to making Gray Zone Warfare the best it can be.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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