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The Rogue Prince of Persia’s First Patch Goes Live Today, Fixes Performance Issues

If you’ve been diving into The Rogue Prince of Persia and loving the vibes but getting absolutely wrecked by performance issues, Evil Empire has your back. Today, they’re dropping a patch to fix all those annoying problems. It’s about time, right?

So, let’s talk about what’s been going on. The game launched on Steam Early Access earlier this week, and while it looks fantastic and has some killer art, there have been many issues. We’re talking crashes, saving problems, and bugs galore. It’s been rough. But Evil Empire is on it and promised to release a patch “ASAP” to get things sorted.

This patch isn’t just about making the game run smoother. They’re tackling issues with saving, bugs, and crashes. We’re still waiting on the full patch notes, but let’s hope they also fix that input lag some players have been complaining about. Seriously, nobody likes to lag when you’re in the middle of an intense fight.

If you haven’t checked out The Rogue Prince of Persia yet, here’s the deal. The game is available on PC through Steam Early Access and offers six biomes to explore. The design is heavily inspired by Dead Cells, and it shows. You’ve got two bosses to take down and many weapons and Medallions to customize your build. It’s a blast, minus the technical hiccups.

But here’s the kicker: this is just the beginning. Evil Empire has big plans for the game. Early access is expected to last for a year, maybe even longer, and they’re planning to add more content, new biomes, more bosses, and expand the story. It’s going to get even better, folks.

I’ve been playing, and despite the issues, I’m hooked. The game’s potential is huge, and today’s patch is a step in the right direction. If you’ve been wanting a game to chill out a bit, I’d highly recommend it, and no, it’s not an advertisement. If you’ve read our About Us page, you’ll realize that we’re not getting any kind of sponsorship, at all.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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