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Assassin’s Creed Origins patch 1.4.0 will fix low quality textures

Ubisoft has published news regarding Assassin’s Creed Origins 1.4.0, and we’re glad that we’ve had witnessed improvements over the past updates as well. It appears that every single update brings a new type of excitement. Since we’re talking about excitement, it seems that to low budget PCs might experience improved visuals. Patch 1.4.0 for the win?

In general, this update brings further quest changes, gameplay, and world tweaks, for which should contribute to the better gameplay experience, overall. After the installation of the Discovery Tour mode, Ubisoft has now decided to add a reward for completing the whole discovery tour (75 guided tours).

According to Ubisoft, the update size on steam is 0.7 GB, while on Uplay is 3.2 GB, and it appears extremely strange why is that so. However, the update will be auto-downloaded as soon as you log in to the Uplay client. The patch is scheduled for tomorrow’s release, 6th of March. Enough heads up, we’ll let you see all the changes by yourself… down below:

New Features

  • Added support for the “The Curse of the Pharaohs” expansion
  • Added a reward to the main game for completing the Discovery Tour – finish all 75 guided tours to find out what that reward is. 😉

New Game+

  • Fixed an issue blocking the quest “Homecoming” from progressing when Hypatos is knocked down by a blunt weapon

Discovery Tour

  • Fixed an issue where the Discovery Tour progress could be lost after reinstalling the base game without patching to the latest version
  • Fixed an issue that could limit the speed of a mount in all areas

The Hidden Ones

  • Removed the possibility of selling the Mysterious Papyrus at the Bureau

Main Game

Quest

  • Fixed an issue preventing the “Kill Sefetu’s archers” objective from completing in the quest “All Eyes on Us”
  • Fixed an issue preventing the player from giving the amulet to complete the quest “A Dream of Ashes”
  • Fixed an issue with mounts appearing in the fight ring during the quest “Lady of Slaughter”

Gameplay

  • Improved enemies reactions to observing a Chain Assassination
  • Added the possibility of parrying with the shield while carrying a torch
  • Changed the description of the Hou Yi’s Bow to indicate that it has Poison on Hit ability instead of Instant Charging
  • Fixed the displayed Player Level on a save game which could drop back to 40 after uninstalling an add-on
  • Fixed an issue preventing Camp Shetjeh from completing
  • Fixed an issue preventing the Gracious Attire from appearing in Weaver Shops
  • Fixed an issue with Phylakes that would stop spawning
  • Fixed an issue preventing the playable character from leaving the Krocodilopolis arena after performing a Fast Travel
  • Fixed an issue preventing the playable character from controlling mounts of assassinated NPCs

World

  • Fixed an issue that could prevent the output of any sound when resuming the game after being inactive.
  • [PC] Fixed low-quality textures for low and very low texture details
  • [PC] Fixed flickering artifacts on multi-monitor setup
  • [PC] Fixed resolution option when using portrait mode

System

  • Improved overall stability of the game application
  • [PC] Fixed an issue preventing the completion of the ”Seshem.eff Er Aat” tomb after quitting the game with Alt-F4 after having activated the Ancient Mechanisms
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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