NewsVideo Game Updates & Patch Notes

Atlas Reactor Patch 06.06. Adds New Hyperbotic Daily Missions

Atlas Reactor 06.06 Full Patch Notes

Hyperbotic Daily Missions

  • New Daily missions now exist to earn Hyperbotic skins for all the Freelancers! Can you collect them all?
  • These will end on October 10, so get at it!

Celeste – Infiltrator skin

  • Celeste’s Infiltrator skin is available for purchase! Time for more sneaking and stealing and fun.
  • There are 3 versions available right now. Next month they will be put into the general loot matrix and available for ISO. The Master version will be available at this time.
  • We are testing this out to see the reception, so please give us feedback!

Achievements

  • There are now 7 more tiers (each!) on the following Achievements: Dodge This!, Massive Attack, and The Power of Friendship.
  • The final tier of each will award a special Title for those that can complete it.
  • Meridian’s achievement is now available.
  • There is a new Achievement for having 10 friends on your friends list.
  • Fixed a UI issue where the next achievement tier in a progression wasn’t showing properly.

Loot Matrices

  • All GG boost drops now give 3x as much as they previously did. (It’s a GG Boost… Boost!)

General

  • Reward notifications are back on end of game screen
  • Removed the erroneous preview buttons on Meridian’s and Tol-Ren’s loot matrix.
  • Added Total Wins back to the progression screen as a top level item.
  • When selecting the Game Mode from the comparison part of the progression screen, you don’t need to re-select it each time you change the stat to look at.
  • Fixed some issue with stats appearing greyed out when they shouldn’t
  • Fixed issues where players were sometimes incorrectly showing in Master/Contender when they should be in the other.
  • Pings will now create offscreen indicators (if they are actually offscreen).
  • Best in match badges now have tooltips.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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