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Battlefield V’s Battle Royale Mode Firestorm to Attract a lot of Focus

The discovery has finally surfaced as Electronic Arts discovered their Roadmap which holds all of the plans for Battlefield V and its future. According to the developers, it clearly seems like the most favorite and focused game mode they’re working on is Firestorm, which is Battlefield V’s Battle Royale game mode.

After the developing company has decided to postpone the game to another release date, it clearly seems like it was a nice tactic to observe what Activision has to offer with their Blackout. Apparently, EA DICE and Battlefield V have the upper hand at this very moment, which allows them to perform any sort of tweaks to make their Battle Royale much more compelling.

With that being said, according to EA, firestorm aims to bring a new sort of BR mode which is going to elevate the gameplay. According to the devs, the game mode will allow multiple elements and weapons including the rough and heavy artillery.

The roadmap image has been published by EA, and can be found below:

It is quite obvious that EA will focus on creating the best Battle Royale game mode out there, trying to compete against the very best video games such as Fortnite, PUBG, and the most recent, Black Ops 4. It’s all about Battle Royale nowadays, and everyone knows that. The main difference between Fortnite, PUBG and BFV, is that BFV is developed by triple-A developer, which means the game should be bug-free since the launch.

We’re aware of jinxing and certainly do not want to cause anything similar to that, but we hope that Battlefield V will bring something different to the table. You know how they say, you cannot go wrong with a WW2 video game.

However, the Battle Royale in BFV will come a bit later than expected, with a release date in 2019. Yet, may that be the case for a completely new and exciting BR gameplay.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. Oh, yeah, patch notes too. I mostly play FPS and love experimenting in good MMORPGs.

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