Hello Neighbor

Countdown

Home > News > Cities: Skylines Patch 1.6.1- f2 Adds Chinese Localization

Cities: Skylines Patch 1.6.1- f2 Adds Chinese Localization

Colossal Order, the developers of Cities: Skylines announced the new patch 1.6.1- f2 that brings new Chinese localization and a lot of bug fixes. You can find the full patch notes below.

cities skylines patch 1.6.1- f2

 

Cities: Skylines is a basic city simulator with a lot of details. In the game, you will have to build water pumps, sewage, a dam to keep the water clean. You will be assigned as a major and you need to keep the citizens happy. You can upgrade the road to six lanes so the traffic will be less busy.

There have been a lot of bugs in the game lately and the developers have tried to fix them all. With the new patch the Map Editor: Ancient Wall description text is placeholder text. Weather radar name overflows in KO and the localization is now updating for all languages.

Here is the list of major patch notes

  • Chinese localization added
  • Added information about Tank Reservoir stored water in Water info view
  • IBuilding modding interface
  • Added missing service enumerations to modding API
  • Fixed: Mac/Linux: The white News Feed box stays highlighted after a user clicks on it.
  • Fixed: Garbage accumulation for International Airport and Cargo Hub is high
  • Sub building heights and angles sometimes saved wrong are now fixed
  • Fixed: Map Editor: Ancient Wall description text is placeholder text
  • Fixed: Asset Editor: Game stops working when creating a new International Airport asset with props
  • Superfluous dot sign at the end of By the Dam scenario name in PT and FR are now fixed
  • Fixed: Some buildings causing asset editor to crash
  • Fixed: Player not being able to place props made with certain templates
  • Localization is not refreshed in multiple places when changing languages but now is fixed
  • Fixed: An issue causing mods to disappear from content manager
  • Fixed: Superfluous dot sign at the end of Helicopter Park name in PL
  • Localization is not updating immediately in Asset Editor for all languages now it’s fixed
  • Fixed: Multiple disaster reports generated for single disaster cluster
  • Fixed: Reloading Theme Editor in the same map theme cause Disaster Probabilities tab issues
  • Notification icons are present for sub-buildings in asset editor, also fixed
  • Fixed: Weather Radar name overflows in KO
  • Fixed: Not updating translation for all policies tooltip text while in district panel
  • Player need to click twice on radio panel in order to open it is now fixed
  • Fixed: Citizen using evacuation buses need to first exit the Large Emergency Shelter in order to get inside it
  • Fixed: Loading a game while meteor strike is occurring result with no explosion SFX
  • Waterfront buildings becomes displaced when hit by tsunami also fixed
  • Fixed: The after disaster report panel is carried over between saves that both have the same map theme
  • Fixed: Player cannot dismiss after disaster report at will
  • Lose prompt doesn’t mention which losing condition was met
  • Fixed: Sub building button disappearing with certain screen aspect ratios
  • Fixed: Garbage piling up in multi-part buildings
  • Some citizens are using evacuation route buses like a regular bus line is now fixed
  • Fixed: Scenario Editor: The minus key is not registered when trying to enter a negative value for a money trigger.
  • Fixed: Advanced Wind Turbine becomes displaced when hit by tsunami
  • Asset Editor – The user is able to place intersection assets outside of the asset zone limit is now fixed
  • Fixed: Asset Editor – User is unable to load the first saved intersection asset in a new asset editor.
  • Fixed: Disaster Risk info view has no Advisor text
  • Most Natural Disasters keymappings are missing is now fixed
  • Fixed: Early warning for disasters remains with unchanged text during the disaster
  • Fixed: Relocating a Shelter causes issues with the current evacuation route.
  • Scenario Editor: Users are able to scroll the list of effects without opening the drop-down menu is now fixed
  • Fixed: The Chirper birds do not follow the bends in the Chirpynado.
  • Fixed: The Tsunami warning message is cut off.
  • Disaster severity slider could be hard to understand for a new player at first is now fixed
  • Fixed: The Trench Ruins do not get destroyed by disasters.
  • Fixed: Asset Editor – Intersections can be placed over each other.
  • Disaster reports names can go out of bounds is now fixed
  • Fixed: Map Editor: Load Map menu is using the wrong save name
  • Fixed: Role and effects of Disaster Response unit was unclear
  • UI: The Disaster warning bar slightly grows each time a new disaster hit the city is now fixed

 

Previous

Next

About Federico Fontana

Federico Fontana aka ArdieX is an Italian mastermind when it comes to games. His will, passion, and dedication are all at a high level when it comes to gaming. He’s playing various types of games and believes that drinking coffee is a part of the success. Studying Journalism, now he has the chance to express his knowledge in the world of gaming.

Check Also

Valve Removes the Classic Dota 2 MMR, It’s all about Seasons Right Now!

As Valve had noted back when they released Dota 2 7.07 update, it is all …