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Modern Warfare’s Cross-Play Open Beta With a Positive Feedback

Modern Warfare’s Cross-Play Open Beta is getting closer to an end. EU has farewelled the event positively, while the US has a couple of hours left to experience its beauty. During each day of the Open Beta event, the developers were adding numerous game modes, which proves their power of bringing diversity to the freshest title of the CoD franchise. Day 4 was sure the one to bring the heat by receiving utterly new game modes.

Overall, CoD Modern Warfare has received a lot of positive feedback due to this event and is just seeking for more solid ground. According to Infinity Ward, there are a couple of things they aim to improve, such as Bugs and other minor issues. Nevertheless, this game has offered a lot of fun to everyone who loves first-person shooters.

According to the developer, the following list of issues will be fixed at launch:

As Infinity Ward acknowledged, some of the issues have been publicly announced and are looking to be fixed before the final version of the game releases.

Since the Beta kicked off, we’ve been tracking your feedback and we’ll continue to do so throughout the weekend. This isn’t everything you’ve reported, but here are some of the bugs and fixes we’ve been tracking…

  • Blurriness while ADSing or on the matchmaking screen on PC
  • Crashes on Xbox One and PC (please check existing threads on here if you’re experiencing one of these crashes)
  • Players are unable to chat with console platforms while on PC
  • Players were able to change their input device midmatch. We deployed a fix for this during the beta.
  • Recon Drone UI staying on screen after using
  • Juggernaut Suit not spawning out of the crate and the mask staying on screen after the player has died in the suit and respawned back in to match
  • Ground War: In some cases, players would spawn or be ‘pushed’ under the map, allowing them to kill enemy players while being hidden. Friendlies are also able to spawn on under the map as well. We’re looking into how you spawn on your teammates as well as spawning in on vehicles in general, too.
  • Players are unable to shoot through open rails/towers
  • Screen tearing on character and weapon models on Xbox
  • VTOL Jet firing through the roof of various buildings in Quarry
  • Suppressed M13 still uses normal audio sounds
  • Settings not saving on PC
  • FOV Slider setting reverting to default after loading into the map. This has been fixed.
  • Doors not opening or closing as intended. In some cases, players are able to see through closed doors.
  • Cyber Attack: Unable to defuse the bomb. Unable to pick up a weapon after being revived
  • Various audio bugs where the only audio being played is of vehicles, no audio, or only weapons
  • Xbox users: We know of a bug with invites and joining up from the Xbox Dashboard. While this is being investigated, you can still send invites and join up with friends within the game.
  • Staying as a Party after a match: After completing a match as a party, some players are unable to find a new match and are stuck in the matchmaking lobby. We’re still looking into this issue, but in the meantime, disbanding your party and joining back up is a temporary solution while we work on a fix.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Voice chat: Voice chat is inconsistent when joining up with players on other platforms. This is being investigated.

Overall, the whole community accounts Modern Warfare for an excellent title with lots of game modes to evade any boredom.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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