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Starbreeze Reconstructed, PAYDAY in the Focus

Starbreeze has finished the company reconstruction after an eventful year without a certain ending point. Shortly after the decision by Stockholm’s District Court, Starbreeze can now continue the journey of creating new video games, such as PAYDAY. Speaking of which, in the press release today, Payday is also mentioned as their primary focus.

As the press release reads:

Today, we are delighted and proud to announce that we have successfully completed the reconstruction process,” said Mikael Nermark, acting CEO Starbreeze AB. “It has been a toilsome journey for the entire company over the past twelve months, but we are very pleased to have gained the creditors’ confidence and have succeeded in reclassifying the majority of our debts to long-term to be repaid over five years. We have also succeeded in positioning the company in a situation where we can look forward to the future and focus on our core business – to develop games within the PAYDAY-franchise. Together with all our employees, I look forward to reaching a publishing agreement for PAYDAY during the first half of 2020 via the ongoing dialogues we’re currently in, and to develop the game into a worthy sequel to the series together with a respected partner. Our most important brand has great potential to provide the company with a stable foundation for decades to come. I would like to thank our Administrator Lars Söderkvist and the entire team at WSA Lawfirm for the collaboration.

PAYDAY is still the leading brand that Starbreeze wants to cherish. Getting to the bottom of this has undoubtedly made Starbreeze breathe more relaxed, as its primary focus on PAYDAY is a mutual fan-shared point of interest.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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